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  • | range= Lock On Time
    1 KB (154 words) - 23:04, 1 July 2013
  • | range=Long Lock On Time
    2 KB (362 words) - 23:05, 1 July 2013
  • | range= ...]'s main anti-vehicle weapon. It fires slow plasma projectiles using lock-on technology.
    400 B (49 words) - 13:39, 16 October 2012
  • | range= ...gnature detection in Genudine Dynamics' '''Hawk GD-68''' allows it to lock on and destroy enemy aircraft with ease.
    1 KB (143 words) - 23:09, 1 July 2013
  • | range=Long | fire modes=Single Shot, Lock-on
    1 KB (152 words) - 23:09, 1 July 2013
  • ...on of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Their presence alone has rapidly become synonymous with un ...ntages provided by being undetectable allow for just as much survivability on the field as heavy armor.
    4 KB (625 words) - 03:58, 2 July 2014
  • | range=Long Lock On Time
    2 KB (243 words) - 13:17, 9 January 2014
  • ...echargeable circular batteries that automatically screw into slots located on either side of the weapon, as well as replacing the conventional rifled or ...mon Pool|common pool]] weapons available to all players, and another based on the player's chosen [[Empire|empire]].
    16 KB (2,127 words) - 15:34, 7 March 2015
  • | range=Long | fire modes=Single Shot, Lock-on
    2 KB (256 words) - 23:09, 1 July 2013
  • | range=Long | fire modes=Single Shot, Lock-on
    1 KB (146 words) - 23:08, 1 July 2013
  • | range=Long ...Pounder fires High Explosive Grenade rounds that have a devastating effect on enemy armor.'
    2 KB (231 words) - 23:04, 1 July 2013
  • | fire modes=Lock-On, Dumb Fire | range=
    1 KB (158 words) - 23:10, 1 July 2013
  • | fire modes=Lock-On | range=Long
    1 KB (146 words) - 16:24, 30 October 2013
  • * '''Game Updates''' come on a 2-week cadence, so every second week you should expect a major game updat * '''Hotfixes''' can come any day, and they're based on an urgent need to change a game balance issue or bug.
    10 KB (1,370 words) - 08:02, 21 November 2013
  • *Iron Sights on all weapons have been tuned. *The cone of fire on the Scythe, Reaver, and Mosquito has been increased.
    3 KB (552 words) - 21:41, 6 June 2013
  • *Iron sights now appear on Rocket Launchers. *[[Vehicles]] should now be detected on the minimap when they are in close range unless they have Stealth certification.
    8 KB (1,204 words) - 21:48, 6 June 2013
  • | flash=Reduces auto detect range to 49 meters. Increases lock on time by 0.25 seconds. | prowler=Reduces auto-detect range to 75 meters. Increases lock on time by 0.25 seconds.
    3 KB (396 words) - 18:24, 22 August 2013
  • | range=Long Tomcat Missiles Pods can lock-on to enemy aircraft and launch missiles that will then seek their locked targ
    536 B (60 words) - 11:06, 23 November 2012
  • *Players may now make multiple characters on the same [[server]]. *The tail gun on the [[Liberator]] is now located on the back of the tail wing and not underneath it. This provides a greater co
    8 KB (1,251 words) - 21:18, 3 June 2013
  • | range=Long '''Photon A2A Missiles''' lock-on to enemy aircraft and guide them to their target.
    506 B (56 words) - 15:31, 26 November 2012

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