Beta Update (2012/08/09)
Players may note the following changes:
- Client performance improvements have been made to improve the overall gameplay experience.
- A bug requiring players to switch Nvidia PhysX to CPU has been fixed. This will no longer be necessary.
- Characters should no longer fall to their death on respawn
- The World flicker bug should now be fixed. Players still experiencing this bug should submit a bug report with /bug if it is encountered.
- Turrets should again appear in their proper positions.
- Looping reload audio issue has been fixed.