Abuse filter log

Abuse Filter navigation (Home | Recent filter changes | Batch testing | Examine past edits | Abuse Log)
Jump to: navigation, search

This log shows a list of all actions caught by the filters.

Details for log entry 12

05:34, 26 September 2013: 146.0.74.205 (Talk) triggered filter 1, performing the action "edit" on PlanetSide 2. Actions taken: Warn; Filter description: New user blanking articles (details | examine)

Changes made in edit

'''Planetside 2''' (formerly known as PlanetSide Next) is a Massively Multiplayer Online First Person Shooter (MMOFPS) game from [[Sony Online Entertainment]] (SOE) and is the sequel to their earlier game [[PlanetSide]]. Planetside 2 was released November 20, 2012. On June 5th, 2013 it was announced that [[PlanetSide 2]] would be coming to the [[PlayStation 4]].<ref name="ps2ps4" />
+
jrhphxjlj, http://www.djnzcbuuwu.com/ hwjvlphayy
 
+
{{toc-right}}
+
<div style="float:left;width:650px;">
+
{{:Portal:Main}}
+
</div>
+
<div style="clear:left;"></div>
+
 
+
 
+
=Backstory=
+
:''Main article: [[Lore]]''
+
 
+
==[[Empire]]s==
+
===[[Terran Republic]]===
+
 
+
"The Terran Republic was formed by the unified Earth government after global war in the 25th century. Their idea of freedom was a bit more strict than some would like but many argue it has successfully kept Earth without war for hundreds of years. Their time on Auraxis has caused them to rely heavily on their honed military tactics and wide reaching resources. They were the originators of the colonization effort of Auraxis. The New Conglomerate see them as an oppressive and tyrannical government. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. Its no surprise they must fight both for their cause."<ref name="ps2faq" />
+
 
+
===[[New Conglomerate]]===
+
 
+
"The New Conglomerate was initially formed on Earth as a mega collective of civilian corporations who worked alongside the Terran Republic until they felt that the Republic's rules were too strict. The N.C. feel that any form of control is "oppression" and that they fight for liberty and freedom. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. The Republic see them as rebels that would destroy their democratic way of life and form an oligarchy under their corporate masters. It's no surprise they will have to fight both for their cause."<ref name="ps2faq" />
+
 
+
===[[Vanu Sovereignty]]===
+
 
+
"The Vanu Sovereignty are a Transhumanist cult of academics, intellectuals, and technology worshippers who believe human destiny lies in the further development and exploitation of the alien technology. They viewed the rules the republic put on their research as oppressive and fight for the freedom to experiment on, alter, and integrate human beings with the alien technology that was found on Auraxis. They believe all this is the key to the future and are willing to do anything in pursuit of this goal. Of course this is at odds with both the Terran Republic and New Conglomerates views that they could end up destroying all of mankind or render us no longer human by all the integration and alteration. It's no surprise they must fight both for their cause."<ref name="ps2faq"/>
+
 
+
=Features=
+
This is a summary of key features of PlanetSide 2.
+
 
+
==Gameplay==
+
"PlanetSide 2 is a Massively Multiplayer First Person Shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning requires strategic teamwork and a quick trigger finger."<ref name="ps2faq"/>
+
 
+
The pacing for PlanetSide 2 is faster than the original PlanetSide<ref name="psusmedqa"/> and features thousands of players. It also features familiar first person shooter elements such as sprinting and iron sights. An important aspect is that player skill is the major determiner when it comes to being able to kill other players. Skills are planned to only make between 15-20% difference and any weapon is able to damage another player.
+
 
+
==Vehicles==
+
:''Main article: [[Vehicle]]s
+
Planetside 2 has over ten vehicles to be utilized, The NS ([[Nanite Systems]]) vehicles which are 'common pool' vehicles that any faction can obtain.  The NS vehicles consist of the [[Flash]], [[Galaxy]], [[Liberator]], [[Sunderer]] and the [[Lightning]].  The remaining vehicles are ES (Empire Specific) meaning only your empire can obtain your faction's airborne or armored vehicles.  The [[Scythe]] ([[Vanu Sovereignty]]), the [[Reaver]] ([[New Conglomerate]]) and the [[Mosquito]] ([[Terran Republic]]) are the three Empire Specific fighter jets.  The three Empire Specific Armored tanks are the [[Magrider]] (Vanu Sovereignty), the [[Vanguard]] (New Conglomerate) and the [[Prowler]] (Terran Republic).  This makes a total of eleven vehicles thus far and more may be added before launch.
+
 
+
==Game Engine and Mechanics==
+
PlanetSide 2 uses SOE's [[Forgelight]] engine which in turn uses nVidia's PhysX API for its physics engine<ref>http://www.escapistmagazine.com/news/view/111555-EverQuest-Next-and-Planetside-2-To-Use-New-Forge-Light-Engine</ref>. This enables more realistic vehicle handling compared to the previous PlanetSide, especially when it comes to flying aircraft. Weather and day/night cycles are also possible as well as volumetric fog and clouds which players can hide in. Bullets are also simulated by the physics engine so players will need to compensate while aiming.
+
 
+
 
+
Another improvement over PlanetSide is the introduction of locational damage for soldiers and vehicles (a.k.a. hitboxes). This is customisable by the developers so that a sniper rifle shot to the head can have a huge bonus while high rate of fire weapons, such as the [[Mini Chaingun]], and vehicles have no bonus.<ref>http://www.planetside-universe.com/news-clarification-on-headshots-2507.htm</ref>
+
 
+
==Territorial Control and Resources==
+
From the first reveal of PlanetSide 2, a significant amount of the announcement revolved around the new territory control and resource system.
+
 
+
Combat on PlanetSide 2 takes place on [[continents]]. Each continent is divided into capturable territories of different sizes and shapes. Each territory has value in the form of [[resources]]. Each territory owned by an empire exerts [[influence]].  Influence is a key contributor in determining how difficult a territory is to capture and defend and may have other impact on the game.
+
 
+
==Mission System==
+
The mission system in PlanetSide 2 is partly automated and partly controlled by commanders and outfits. It provides focal points for players to attack and defend and to help players get into the fight a lot quicker than the Instant Action button in PlanetSide.
+
 
+
==Roles and Skills==
+
As a player participates in PlanetSide 2 they increase in [[Battle Rank]]. This is where the similarity with PlanetSide's system ends. A player trains skills (called [[Certifications|Certs]]) to improve their character by granting bonuses and allowing access to more equipment and vehicles. Certs train over time whether the player is online or not (although skill training is quicker when the player is in game). By progressing in Battle Rank a player unlocks the ability to train higher level Certs. Some Certs require the player to have prerequisite Certs, for example to train for a [[MAX|Mechanized Exo-Suit]] you may first have to train a heavy weapons Cert.<ref>http://www.planetside-universe.com/forums/showthread.php?postid=572465#post572465</ref>
+
 
+
Roles bring [[class]] based gameplay to PlanetSide 2 and centre around well known roles such as medic, engineer, etc. You can switch in and out of roles at will but your effectiveness in that role will depend on your Certs.<ref>http://www.planetside-universe.com/p-fan-faire-2011-qa-70.htm</ref> It is therefore down to the player whether they become highly specialised in one role, or branch out to be effective in a variety of roles.
+
 
+
Command Rank exists differently in PlanetSide 2.  Command Ranks are a separate certification tree ([[Squad Leader]]) that any player can invest into.  The command ranks enable functions such as access to the [[Spawn Beacon]], command chat, waypoints, tactical overlay, and the Orbital Strike. Outfits will also have a skill tree which provide bonuses to their members.
+
 
+
==Servers==
+
Planetside 2 will have multiple servers, including USA, European and Australian locations. The server names will be changed before launch.
+
:''Main article: [[Server]]''
+
 
+
==Payment System==
+
The [[PlanetSide 2]] business model is 100% [[Free to Play]] combined with a [[Membership]] component.  Customers could also purchase [[Alpha Squad]] which grants various perks and post-launch benefits. Announced on 7th September 2012 at a price of $39.99, the product includes instant beta access, Station Cash{{ResourceIcon|station cash}} and in-game perks.
+
 
+
===Free to Play===
+
The following [[Customization]] items can be purchased with [[Station Cash]]{{ResourceIcon|station cash}} only.
+
 
+
*Cosmetic Customizations, including Camouflage and Decals
+
*[[Implants|Boost Implants]], this includes items such as [[Experience Amplifier]], and [[Resource Amplifier]]
+
 
+
The following Customization items can be purchased with [[Certification Point|Certifications]] {{ResourceIcon|Cert}} and Station Cash {{ResourceIcon|station cash}}.
+
 
+
*Infantry and Vehicle Weapon upgrades including [[Fury]], and [[P2-120 AP]]
+
 
+
"We've increased the number of passive certifications for members and scaled the increase in Certification points based on length of Membership. The new cert point rates are as follows:
+
 
+
    1-mo. member - 24 passive cert points/day
+
    2-mo. member - 28.8 passive cert points/day
+
    3-mo. member - 33.6 passive cert points/day
+
    4-mo. member - 38.4 passive cert points/day
+
    5-mo. member - 43.2 passive cert points/day
+
    6-mo. + member - 48 passive cert points/day"
+
 
+
Source: http://forums.station.sony.com/ps2/index.php?threads/server-downtime-03-13-2013.103289/#post-1378658
+
 
+
=Media=
+
 
+
==Video==
+
{{EmbedVideo|service=youtubehd|id=41QFL4QB3NE|description=Cinematic Trailer "Death Is No Excuse"|align=left}}{{EmbedVideo|service=youtubehd|id=jTKM5CX5SWQ|description=Exclusive Beta Walkthrough|align=left}}{{EmbedVideo|service=youtubehd|id=XBCp_rgAkfc|description=Reveal Trailer|align=left}}{{EmbedVideo|service=youtubehd|id=goNh81Duz90|description=E3 Theater Presentation|align=left}}
+
<div class="clear"></div>
+
 
+
===E3 TotalBiscuit Streams===
+
{{EmbedVideo|service=youtubehd|id=fLakXgelJGY|align=left}}{{EmbedVideo|service=youtubehd|id=98bGepZsKc4|align=left}}{{EmbedVideo|service=youtubehd|id=l_OT4UHXelU|align=left}}{{EmbedVideo|service=youtubehd|id=0xcmHYuUbn0|align=left}}
+
<div class="clear"></div>
+
 
+
==Images==
+
 
+
===Infantry and Exosuits===
+
<gallery>
+
Image:NCMAXBETA.jpg|The [[NC]] [[MAX]]
+
Image:TRMAXBETA.jpg|The [[TR]] [[MAX]]
+
Image:VSMAXBETA.jpg|The [[VS]] [[MAX]]
+
</gallery>
+
 
+
===Vehicles===
+
<gallery>
+
Image:PSn Galaxy.jpg|The [[Galaxy]]
+
Image:PSn Vanguard.jpg|The [[Vanguard]]
+
Image:PSn Mosquito.jpg|The [[Mosquito]]
+
Image:PSn Reaver.jpg|The [[Reaver]]
+
Image:PSn Scythe.jpg|The [[Scythe]]
+
</gallery>
+
 
+
===Wallpaper===
+
<gallery>
+
Image:PS2 Wallpaper NC Soldier.jpg|[[NC]] Male Model
+
Image:PS2 Wallpaper TR Soldier.jpg|[[TR]] Male Model
+
Image:PS2 Wallpaper VS Soldier.jpg|[[VS]] Male Model
+
Image:PS2 Wallpaper Logo.jpg|Logo Wallpaper
+
Image:PlanetSide2 Wallpaper 3 Empires.jpg|Battle Wallpaper
+
</gallery>
+
 
+
===Concept Art===
+
<gallery>
+
Image:PS2 Environmental concept 1.jpg
+
Image:PS2 Environmental concept 2.jpg
+
Image:PS2 Environmental concept 3.jpg
+
Image:PS2 Environmental concept 4.jpg
+
</gallery>
+
 
+
=System Specifications=
+
Below are listed the current recommended specs for running PlanetSide 2 as it was meant to be run.<ref>http://help.station.sony.com/app/answers/detail/a_id/35012/p/5833</ref>
+
 
+
==Minimum System Requirements==
+
{| class="wikitable"
+
! scope="row" | OS
+
| Windows XP
+
|-
+
! scope="row" | Processor
+
| Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher
+
|-
+
! scope="row" | Memory
+
| 4 GB RAM
+
|-
+
! scope="row" | Hard Drive
+
| 15 GB free
+
|-
+
! scope="row" | Video Memory
+
| 256 MB RAM
+
|-
+
! scope="row" | Video Card
+
| nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher
+
|-
+
! scope="row" | Sound Card
+
| DirectX compatible
+
|}
+
 
+
==Recommended System==
+
{| class="wikitable"
+
! scope="row" | OS
+
| Windows 7
+
|-
+
! scope="row" | Processor
+
| Intel i5 processor or higher / AMD Phenom II X6 or higher
+
|-
+
! scope="row" | Memory
+
| 8 GB RAM
+
|-
+
! scope="row" | Hard Drive
+
| 15 GB free
+
|-
+
! scope="row" | Video Memory
+
| 1,024 MB RAM
+
|-
+
! scope="row" | Video Card
+
| nVidia GeForce GTX 500 series or higher / AMD HD 6870 or higher
+
|-
+
! scope="row" | Sound Card
+
| DirectX compatible
+
|}
+
 
+
=Download PlanetSide 2=
+
You can download the PlanetSide 2 client at [https://launch.soe.com/installer/PS2_setup.exe launch.soe.com/installer/PS2_setup.exe] or from Steam at [http://store.steampowered.com/app/218230/ store.steampowered.com].
+
 
+
=PlanetSide 2 Team=
+
 
+
===General===
+
 
+
* John '''"Smed"''' Smedley - Chief Executive Officer, [[Sony Online Entertainment]]
+
* [http://www.planetside-universe.com/news-dev-profile-josh-hackney-2497.htm Josh Hackney] - Senior Producer
+
* [http://www.planetside-universe.com/news-dev-profile-matt-higby-2496.htm Matt Higby] - Creative Director
+
* Roy Eltham - Technical Architect
+
* '''Brollywood''' - European Production Manager
+
* '''Rwyn''' - European Community Manager
+
* '''RadarX''' - Community Manager
+
 
+
===Game Design===
+
 
+
* Dan '''"BREWKO"''' Binter - Game Designer
+
* Jimmy Whisenhunt - Game Designer
+
* '''Luperza''' - Game Designer
+
 
+
===Level Design===
+
 
+
* '''arclegger''' - Level Designer
+
* '''Ire''' - Level Designer
+
* '''Kalyper''' - Level Designer
+
 
+
===Audio Department===
+
 
+
* Rodney Gates - Audio Director
+
* [http://www.jeffbroadbent.com/ Jeff Broadbent] - Lead Music Composer
+
* Don Ferrone - Music Composer
+
* '''InjectedSenses''' - Sound Designer
+
 
+
===Art Design===
+
 
+
* [http://www.planetside-universe.com/news-dev-profile-tramell-isaac-2500.htm Tramell '''"T-Ray"''' Isaac] - Senior Art Director
+
* '''Evil Redrum''' - Artist
+
 
+
===Coding===
+
* '''CodeForge''' - Lead Programmer
+
* '''Tom Schenck''' - '''CyclesMcHurtz''' - Code Monkey
+
* '''JGood''' - Developer
+
* '''Josh''' - Developer
+
* '''Joshua''' - Developer
+
* '''MuldoonX9''' - Developer
+
 
+
[[Category:PlanetSide 2]]
+
 
+
=See Also=
+
[http://www.planetside-universe.com/forums/showthread.php?t=36527 PlanetSide Universe PlanetSide 2 Information Thread] - Contains more information about PlanetSide 2
+
 
+
= References =
+
<references>
+
<ref name="ps2faq">http://www.planetside2.com/faq.html</ref>
+
<ref name="psusmedqa">http://www.planetside-universe.com/p-john-smedley-qa-79.htm</ref>
+
<ref name="ps2ps4">http://www.planetside-universe.com/news-planetside-2-coming-to-playstation-4-3033.htm</ref>
+
</references>
+

Action parameters

VariableValue
Edit count of user (user_editcount)
Name of user account (user_name)
146.0.74.205
Time email address was confirmed (user_emailconfirm)
Age of user account (user_age)
0
Groups (including implicit) user is in (user_groups)
*
Page ID (article_articleid)
27
Page namespace (article_namespace)
0
Page title (without namespace) (article_text)
PlanetSide 2
Full page title (article_prefixedtext)
PlanetSide 2
article_restrictions_create
Edit protection level of the page (article_restrictions_edit)
Move protection level of the page (article_restrictions_move)
article_restrictions_upload
Last ten users to contribute to the page (article_recent_contributors)
91.155.197.60 Kerolyte 24.170.90.192 Hamma Fierce deity 70.22.205.42 Ultimatestormer 117.221.177.117 Gryphon 68.110.152.250
Action (action)
edit
Edit summary/reason (summary)
bkmlnsg czcjzgm
Whether or not the edit is marked as minor (minor_edit)
Old page wikitext, before the edit (old_wikitext)
'''Planetside 2''' (formerly known as PlanetSide Next) is a Massively Multiplayer Online First Person Shooter (MMOFPS) game from [[Sony Online Entertainment]] (SOE) and is the sequel to their earlier game [[PlanetSide]]. Planetside 2 was released November 20, 2012. On June 5th, 2013 it was announced that [[PlanetSide 2]] would be coming to the [[PlayStation 4]].<ref name="ps2ps4" /> {{toc-right}} <div style="float:left;width:650px;"> {{:Portal:Main}} </div> <div style="clear:left;"></div> =Backstory= :''Main article: [[Lore]]'' ==[[Empire]]s== ===[[Terran Republic]]=== "The Terran Republic was formed by the unified Earth government after global war in the 25th century. Their idea of freedom was a bit more strict than some would like but many argue it has successfully kept Earth without war for hundreds of years. Their time on Auraxis has caused them to rely heavily on their honed military tactics and wide reaching resources. They were the originators of the colonization effort of Auraxis. The New Conglomerate see them as an oppressive and tyrannical government. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. Its no surprise they must fight both for their cause."<ref name="ps2faq" /> ===[[New Conglomerate]]=== "The New Conglomerate was initially formed on Earth as a mega collective of civilian corporations who worked alongside the Terran Republic until they felt that the Republic's rules were too strict. The N.C. feel that any form of control is "oppression" and that they fight for liberty and freedom. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. The Republic see them as rebels that would destroy their democratic way of life and form an oligarchy under their corporate masters. It's no surprise they will have to fight both for their cause."<ref name="ps2faq" /> ===[[Vanu Sovereignty]]=== "The Vanu Sovereignty are a Transhumanist cult of academics, intellectuals, and technology worshippers who believe human destiny lies in the further development and exploitation of the alien technology. They viewed the rules the republic put on their research as oppressive and fight for the freedom to experiment on, alter, and integrate human beings with the alien technology that was found on Auraxis. They believe all this is the key to the future and are willing to do anything in pursuit of this goal. Of course this is at odds with both the Terran Republic and New Conglomerates views that they could end up destroying all of mankind or render us no longer human by all the integration and alteration. It's no surprise they must fight both for their cause."<ref name="ps2faq"/> =Features= This is a summary of key features of PlanetSide 2. ==Gameplay== "PlanetSide 2 is a Massively Multiplayer First Person Shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning requires strategic teamwork and a quick trigger finger."<ref name="ps2faq"/> The pacing for PlanetSide 2 is faster than the original PlanetSide<ref name="psusmedqa"/> and features thousands of players. It also features familiar first person shooter elements such as sprinting and iron sights. An important aspect is that player skill is the major determiner when it comes to being able to kill other players. Skills are planned to only make between 15-20% difference and any weapon is able to damage another player. ==Vehicles== :''Main article: [[Vehicle]]s Planetside 2 has over ten vehicles to be utilized, The NS ([[Nanite Systems]]) vehicles which are 'common pool' vehicles that any faction can obtain. The NS vehicles consist of the [[Flash]], [[Galaxy]], [[Liberator]], [[Sunderer]] and the [[Lightning]]. The remaining vehicles are ES (Empire Specific) meaning only your empire can obtain your faction's airborne or armored vehicles. The [[Scythe]] ([[Vanu Sovereignty]]), the [[Reaver]] ([[New Conglomerate]]) and the [[Mosquito]] ([[Terran Republic]]) are the three Empire Specific fighter jets. The three Empire Specific Armored tanks are the [[Magrider]] (Vanu Sovereignty), the [[Vanguard]] (New Conglomerate) and the [[Prowler]] (Terran Republic). This makes a total of eleven vehicles thus far and more may be added before launch. ==Game Engine and Mechanics== PlanetSide 2 uses SOE's [[Forgelight]] engine which in turn uses nVidia's PhysX API for its physics engine<ref>http://www.escapistmagazine.com/news/view/111555-EverQuest-Next-and-Planetside-2-To-Use-New-Forge-Light-Engine</ref>. This enables more realistic vehicle handling compared to the previous PlanetSide, especially when it comes to flying aircraft. Weather and day/night cycles are also possible as well as volumetric fog and clouds which players can hide in. Bullets are also simulated by the physics engine so players will need to compensate while aiming. Another improvement over PlanetSide is the introduction of locational damage for soldiers and vehicles (a.k.a. hitboxes). This is customisable by the developers so that a sniper rifle shot to the head can have a huge bonus while high rate of fire weapons, such as the [[Mini Chaingun]], and vehicles have no bonus.<ref>http://www.planetside-universe.com/news-clarification-on-headshots-2507.htm</ref> ==Territorial Control and Resources== From the first reveal of PlanetSide 2, a significant amount of the announcement revolved around the new territory control and resource system. Combat on PlanetSide 2 takes place on [[continents]]. Each continent is divided into capturable territories of different sizes and shapes. Each territory has value in the form of [[resources]]. Each territory owned by an empire exerts [[influence]]. Influence is a key contributor in determining how difficult a territory is to capture and defend and may have other impact on the game. ==Mission System== The mission system in PlanetSide 2 is partly automated and partly controlled by commanders and outfits. It provides focal points for players to attack and defend and to help players get into the fight a lot quicker than the Instant Action button in PlanetSide. ==Roles and Skills== As a player participates in PlanetSide 2 they increase in [[Battle Rank]]. This is where the similarity with PlanetSide's system ends. A player trains skills (called [[Certifications|Certs]]) to improve their character by granting bonuses and allowing access to more equipment and vehicles. Certs train over time whether the player is online or not (although skill training is quicker when the player is in game). By progressing in Battle Rank a player unlocks the ability to train higher level Certs. Some Certs require the player to have prerequisite Certs, for example to train for a [[MAX|Mechanized Exo-Suit]] you may first have to train a heavy weapons Cert.<ref>http://www.planetside-universe.com/forums/showthread.php?postid=572465#post572465</ref> Roles bring [[class]] based gameplay to PlanetSide 2 and centre around well known roles such as medic, engineer, etc. You can switch in and out of roles at will but your effectiveness in that role will depend on your Certs.<ref>http://www.planetside-universe.com/p-fan-faire-2011-qa-70.htm</ref> It is therefore down to the player whether they become highly specialised in one role, or branch out to be effective in a variety of roles. Command Rank exists differently in PlanetSide 2. Command Ranks are a separate certification tree ([[Squad Leader]]) that any player can invest into. The command ranks enable functions such as access to the [[Spawn Beacon]], command chat, waypoints, tactical overlay, and the Orbital Strike. Outfits will also have a skill tree which provide bonuses to their members. ==Servers== Planetside 2 will have multiple servers, including USA, European and Australian locations. The server names will be changed before launch. :''Main article: [[Server]]'' ==Payment System== The [[PlanetSide 2]] business model is 100% [[Free to Play]] combined with a [[Membership]] component. Customers could also purchase [[Alpha Squad]] which grants various perks and post-launch benefits. Announced on 7th September 2012 at a price of $39.99, the product includes instant beta access, Station Cash{{ResourceIcon|station cash}} and in-game perks. ===Free to Play=== The following [[Customization]] items can be purchased with [[Station Cash]]{{ResourceIcon|station cash}} only. *Cosmetic Customizations, including Camouflage and Decals *[[Implants|Boost Implants]], this includes items such as [[Experience Amplifier]], and [[Resource Amplifier]] The following Customization items can be purchased with [[Certification Point|Certifications]] {{ResourceIcon|Cert}} and Station Cash {{ResourceIcon|station cash}}. *Infantry and Vehicle Weapon upgrades including [[Fury]], and [[P2-120 AP]] "We've increased the number of passive certifications for members and scaled the increase in Certification points based on length of Membership. The new cert point rates are as follows: 1-mo. member - 24 passive cert points/day 2-mo. member - 28.8 passive cert points/day 3-mo. member - 33.6 passive cert points/day 4-mo. member - 38.4 passive cert points/day 5-mo. member - 43.2 passive cert points/day 6-mo. + member - 48 passive cert points/day" Source: http://forums.station.sony.com/ps2/index.php?threads/server-downtime-03-13-2013.103289/#post-1378658 =Media= ==Video== {{EmbedVideo|service=youtubehd|id=41QFL4QB3NE|description=Cinematic Trailer "Death Is No Excuse"|align=left}}{{EmbedVideo|service=youtubehd|id=jTKM5CX5SWQ|description=Exclusive Beta Walkthrough|align=left}}{{EmbedVideo|service=youtubehd|id=XBCp_rgAkfc|description=Reveal Trailer|align=left}}{{EmbedVideo|service=youtubehd|id=goNh81Duz90|description=E3 Theater Presentation|align=left}} <div class="clear"></div> ===E3 TotalBiscuit Streams=== {{EmbedVideo|service=youtubehd|id=fLakXgelJGY|align=left}}{{EmbedVideo|service=youtubehd|id=98bGepZsKc4|align=left}}{{EmbedVideo|service=youtubehd|id=l_OT4UHXelU|align=left}}{{EmbedVideo|service=youtubehd|id=0xcmHYuUbn0|align=left}} <div class="clear"></div> ==Images== ===Infantry and Exosuits=== <gallery> Image:NCMAXBETA.jpg|The [[NC]] [[MAX]] Image:TRMAXBETA.jpg|The [[TR]] [[MAX]] Image:VSMAXBETA.jpg|The [[VS]] [[MAX]] </gallery> ===Vehicles=== <gallery> Image:PSn Galaxy.jpg|The [[Galaxy]] Image:PSn Vanguard.jpg|The [[Vanguard]] Image:PSn Mosquito.jpg|The [[Mosquito]] Image:PSn Reaver.jpg|The [[Reaver]] Image:PSn Scythe.jpg|The [[Scythe]] </gallery> ===Wallpaper=== <gallery> Image:PS2 Wallpaper NC Soldier.jpg|[[NC]] Male Model Image:PS2 Wallpaper TR Soldier.jpg|[[TR]] Male Model Image:PS2 Wallpaper VS Soldier.jpg|[[VS]] Male Model Image:PS2 Wallpaper Logo.jpg|Logo Wallpaper Image:PlanetSide2 Wallpaper 3 Empires.jpg|Battle Wallpaper </gallery> ===Concept Art=== <gallery> Image:PS2 Environmental concept 1.jpg Image:PS2 Environmental concept 2.jpg Image:PS2 Environmental concept 3.jpg Image:PS2 Environmental concept 4.jpg </gallery> =System Specifications= Below are listed the current recommended specs for running PlanetSide 2 as it was meant to be run.<ref>http://help.station.sony.com/app/answers/detail/a_id/35012/p/5833</ref> ==Minimum System Requirements== {| class="wikitable" ! scope="row" | OS | Windows XP |- ! scope="row" | Processor | Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher |- ! scope="row" | Memory | 4 GB RAM |- ! scope="row" | Hard Drive | 15 GB free |- ! scope="row" | Video Memory | 256 MB RAM |- ! scope="row" | Video Card | nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher |- ! scope="row" | Sound Card | DirectX compatible |} ==Recommended System== {| class="wikitable" ! scope="row" | OS | Windows 7 |- ! scope="row" | Processor | Intel i5 processor or higher / AMD Phenom II X6 or higher |- ! scope="row" | Memory | 8 GB RAM |- ! scope="row" | Hard Drive | 15 GB free |- ! scope="row" | Video Memory | 1,024 MB RAM |- ! scope="row" | Video Card | nVidia GeForce GTX 500 series or higher / AMD HD 6870 or higher |- ! scope="row" | Sound Card | DirectX compatible |} =Download PlanetSide 2= You can download the PlanetSide 2 client at [https://launch.soe.com/installer/PS2_setup.exe launch.soe.com/installer/PS2_setup.exe] or from Steam at [http://store.steampowered.com/app/218230/ store.steampowered.com]. =PlanetSide 2 Team= ===General=== * John '''"Smed"''' Smedley - Chief Executive Officer, [[Sony Online Entertainment]] * [http://www.planetside-universe.com/news-dev-profile-josh-hackney-2497.htm Josh Hackney] - Senior Producer * [http://www.planetside-universe.com/news-dev-profile-matt-higby-2496.htm Matt Higby] - Creative Director * Roy Eltham - Technical Architect * '''Brollywood''' - European Production Manager * '''Rwyn''' - European Community Manager * '''RadarX''' - Community Manager ===Game Design=== * Dan '''"BREWKO"''' Binter - Game Designer * Jimmy Whisenhunt - Game Designer * '''Luperza''' - Game Designer ===Level Design=== * '''arclegger''' - Level Designer * '''Ire''' - Level Designer * '''Kalyper''' - Level Designer ===Audio Department=== * Rodney Gates - Audio Director * [http://www.jeffbroadbent.com/ Jeff Broadbent] - Lead Music Composer * Don Ferrone - Music Composer * '''InjectedSenses''' - Sound Designer ===Art Design=== * [http://www.planetside-universe.com/news-dev-profile-tramell-isaac-2500.htm Tramell '''"T-Ray"''' Isaac] - Senior Art Director * '''Evil Redrum''' - Artist ===Coding=== * '''CodeForge''' - Lead Programmer * '''Tom Schenck''' - '''CyclesMcHurtz''' - Code Monkey * '''JGood''' - Developer * '''Josh''' - Developer * '''Joshua''' - Developer * '''MuldoonX9''' - Developer [[Category:PlanetSide 2]] =See Also= [http://www.planetside-universe.com/forums/showthread.php?t=36527 PlanetSide Universe PlanetSide 2 Information Thread] - Contains more information about PlanetSide 2 = References = <references> <ref name="ps2faq">http://www.planetside2.com/faq.html</ref> <ref name="psusmedqa">http://www.planetside-universe.com/p-john-smedley-qa-79.htm</ref> <ref name="ps2ps4">http://www.planetside-universe.com/news-planetside-2-coming-to-playstation-4-3033.htm</ref> </references>
New page wikitext, after the edit (new_wikitext)
jrhphxjlj, http://www.djnzcbuuwu.com/ hwjvlphayy
Unified diff of changes made by edit (edit_diff)
@@ -1,240 +1 @@ -'''Planetside 2''' (formerly known as PlanetSide Next) is a Massively Multiplayer Online First Person Shooter (MMOFPS) game from [[Sony Online Entertainment]] (SOE) and is the sequel to their earlier game [[PlanetSide]]. Planetside 2 was released November 20, 2012. On June 5th, 2013 it was announced that [[PlanetSide 2]] would be coming to the [[PlayStation 4]].<ref name="ps2ps4" /> - -{{toc-right}} -<div style="float:left;width:650px;"> -{{:Portal:Main}} -</div> -<div style="clear:left;"></div> - - -=Backstory= -:''Main article: [[Lore]]'' - -==[[Empire]]s== -===[[Terran Republic]]=== - -"The Terran Republic was formed by the unified Earth government after global war in the 25th century. Their idea of freedom was a bit more strict than some would like but many argue it has successfully kept Earth without war for hundreds of years. Their time on Auraxis has caused them to rely heavily on their honed military tactics and wide reaching resources. They were the originators of the colonization effort of Auraxis. The New Conglomerate see them as an oppressive and tyrannical government. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. Its no surprise they must fight both for their cause."<ref name="ps2faq" /> - -===[[New Conglomerate]]=== - -"The New Conglomerate was initially formed on Earth as a mega collective of civilian corporations who worked alongside the Terran Republic until they felt that the Republic's rules were too strict. The N.C. feel that any form of control is "oppression" and that they fight for liberty and freedom. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. The Republic see them as rebels that would destroy their democratic way of life and form an oligarchy under their corporate masters. It's no surprise they will have to fight both for their cause."<ref name="ps2faq" /> - -===[[Vanu Sovereignty]]=== - -"The Vanu Sovereignty are a Transhumanist cult of academics, intellectuals, and technology worshippers who believe human destiny lies in the further development and exploitation of the alien technology. They viewed the rules the republic put on their research as oppressive and fight for the freedom to experiment on, alter, and integrate human beings with the alien technology that was found on Auraxis. They believe all this is the key to the future and are willing to do anything in pursuit of this goal. Of course this is at odds with both the Terran Republic and New Conglomerates views that they could end up destroying all of mankind or render us no longer human by all the integration and alteration. It's no surprise they must fight both for their cause."<ref name="ps2faq"/> - -=Features= -This is a summary of key features of PlanetSide 2. - -==Gameplay== -"PlanetSide 2 is a Massively Multiplayer First Person Shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning requires strategic teamwork and a quick trigger finger."<ref name="ps2faq"/> - -The pacing for PlanetSide 2 is faster than the original PlanetSide<ref name="psusmedqa"/> and features thousands of players. It also features familiar first person shooter elements such as sprinting and iron sights. An important aspect is that player skill is the major determiner when it comes to being able to kill other players. Skills are planned to only make between 15-20% difference and any weapon is able to damage another player. - -==Vehicles== -:''Main article: [[Vehicle]]s -Planetside 2 has over ten vehicles to be utilized, The NS ([[Nanite Systems]]) vehicles which are 'common pool' vehicles that any faction can obtain. The NS vehicles consist of the [[Flash]], [[Galaxy]], [[Liberator]], [[Sunderer]] and the [[Lightning]]. The remaining vehicles are ES (Empire Specific) meaning only your empire can obtain your faction's airborne or armored vehicles. The [[Scythe]] ([[Vanu Sovereignty]]), the [[Reaver]] ([[New Conglomerate]]) and the [[Mosquito]] ([[Terran Republic]]) are the three Empire Specific fighter jets. The three Empire Specific Armored tanks are the [[Magrider]] (Vanu Sovereignty), the [[Vanguard]] (New Conglomerate) and the [[Prowler]] (Terran Republic). This makes a total of eleven vehicles thus far and more may be added before launch. - -==Game Engine and Mechanics== -PlanetSide 2 uses SOE's [[Forgelight]] engine which in turn uses nVidia's PhysX API for its physics engine<ref>http://www.escapistmagazine.com/news/view/111555-EverQuest-Next-and-Planetside-2-To-Use-New-Forge-Light-Engine</ref>. This enables more realistic vehicle handling compared to the previous PlanetSide, especially when it comes to flying aircraft. Weather and day/night cycles are also possible as well as volumetric fog and clouds which players can hide in. Bullets are also simulated by the physics engine so players will need to compensate while aiming. - - -Another improvement over PlanetSide is the introduction of locational damage for soldiers and vehicles (a.k.a. hitboxes). This is customisable by the developers so that a sniper rifle shot to the head can have a huge bonus while high rate of fire weapons, such as the [[Mini Chaingun]], and vehicles have no bonus.<ref>http://www.planetside-universe.com/news-clarification-on-headshots-2507.htm</ref> - -==Territorial Control and Resources== -From the first reveal of PlanetSide 2, a significant amount of the announcement revolved around the new territory control and resource system. - -Combat on PlanetSide 2 takes place on [[continents]]. Each continent is divided into capturable territories of different sizes and shapes. Each territory has value in the form of [[resources]]. Each territory owned by an empire exerts [[influence]]. Influence is a key contributor in determining how difficult a territory is to capture and defend and may have other impact on the game. - -==Mission System== -The mission system in PlanetSide 2 is partly automated and partly controlled by commanders and outfits. It provides focal points for players to attack and defend and to help players get into the fight a lot quicker than the Instant Action button in PlanetSide. - -==Roles and Skills== -As a player participates in PlanetSide 2 they increase in [[Battle Rank]]. This is where the similarity with PlanetSide's system ends. A player trains skills (called [[Certifications|Certs]]) to improve their character by granting bonuses and allowing access to more equipment and vehicles. Certs train over time whether the player is online or not (although skill training is quicker when the player is in game). By progressing in Battle Rank a player unlocks the ability to train higher level Certs. Some Certs require the player to have prerequisite Certs, for example to train for a [[MAX|Mechanized Exo-Suit]] you may first have to train a heavy weapons Cert.<ref>http://www.planetside-universe.com/forums/showthread.php?postid=572465#post572465</ref> - -Roles bring [[class]] based gameplay to PlanetSide 2 and centre around well known roles such as medic, engineer, etc. You can switch in and out of roles at will but your effectiveness in that role will depend on your Certs.<ref>http://www.planetside-universe.com/p-fan-faire-2011-qa-70.htm</ref> It is therefore down to the player whether they become highly specialised in one role, or branch out to be effective in a variety of roles. - -Command Rank exists differently in PlanetSide 2. Command Ranks are a separate certification tree ([[Squad Leader]]) that any player can invest into. The command ranks enable functions such as access to the [[Spawn Beacon]], command chat, waypoints, tactical overlay, and the Orbital Strike. Outfits will also have a skill tree which provide bonuses to their members. - -==Servers== -Planetside 2 will have multiple servers, including USA, European and Australian locations. The server names will be changed before launch. -:''Main article: [[Server]]'' - -==Payment System== -The [[PlanetSide 2]] business model is 100% [[Free to Play]] combined with a [[Membership]] component. Customers could also purchase [[Alpha Squad]] which grants various perks and post-launch benefits. Announced on 7th September 2012 at a price of $39.99, the product includes instant beta access, Station Cash{{ResourceIcon|station cash}} and in-game perks. - -===Free to Play=== -The following [[Customization]] items can be purchased with [[Station Cash]]{{ResourceIcon|station cash}} only. - -*Cosmetic Customizations, including Camouflage and Decals -*[[Implants|Boost Implants]], this includes items such as [[Experience Amplifier]], and [[Resource Amplifier]] - -The following Customization items can be purchased with [[Certification Point|Certifications]] {{ResourceIcon|Cert}} and Station Cash {{ResourceIcon|station cash}}. - -*Infantry and Vehicle Weapon upgrades including [[Fury]], and [[P2-120 AP]] - -"We've increased the number of passive certifications for members and scaled the increase in Certification points based on length of Membership. The new cert point rates are as follows: - - 1-mo. member - 24 passive cert points/day - 2-mo. member - 28.8 passive cert points/day - 3-mo. member - 33.6 passive cert points/day - 4-mo. member - 38.4 passive cert points/day - 5-mo. member - 43.2 passive cert points/day - 6-mo. + member - 48 passive cert points/day" - -Source: http://forums.station.sony.com/ps2/index.php?threads/server-downtime-03-13-2013.103289/#post-1378658 - -=Media= - -==Video== -{{EmbedVideo|service=youtubehd|id=41QFL4QB3NE|description=Cinematic Trailer "Death Is No Excuse"|align=left}}{{EmbedVideo|service=youtubehd|id=jTKM5CX5SWQ|description=Exclusive Beta Walkthrough|align=left}}{{EmbedVideo|service=youtubehd|id=XBCp_rgAkfc|description=Reveal Trailer|align=left}}{{EmbedVideo|service=youtubehd|id=goNh81Duz90|description=E3 Theater Presentation|align=left}} -<div class="clear"></div> - -===E3 TotalBiscuit Streams=== -{{EmbedVideo|service=youtubehd|id=fLakXgelJGY|align=left}}{{EmbedVideo|service=youtubehd|id=98bGepZsKc4|align=left}}{{EmbedVideo|service=youtubehd|id=l_OT4UHXelU|align=left}}{{EmbedVideo|service=youtubehd|id=0xcmHYuUbn0|align=left}} -<div class="clear"></div> - -==Images== - -===Infantry and Exosuits=== -<gallery> -Image:NCMAXBETA.jpg|The [[NC]] [[MAX]] -Image:TRMAXBETA.jpg|The [[TR]] [[MAX]] -Image:VSMAXBETA.jpg|The [[VS]] [[MAX]] -</gallery> - -===Vehicles=== -<gallery> -Image:PSn Galaxy.jpg|The [[Galaxy]] -Image:PSn Vanguard.jpg|The [[Vanguard]] -Image:PSn Mosquito.jpg|The [[Mosquito]] -Image:PSn Reaver.jpg|The [[Reaver]] -Image:PSn Scythe.jpg|The [[Scythe]] -</gallery> - -===Wallpaper=== -<gallery> -Image:PS2 Wallpaper NC Soldier.jpg|[[NC]] Male Model -Image:PS2 Wallpaper TR Soldier.jpg|[[TR]] Male Model -Image:PS2 Wallpaper VS Soldier.jpg|[[VS]] Male Model -Image:PS2 Wallpaper Logo.jpg|Logo Wallpaper -Image:PlanetSide2 Wallpaper 3 Empires.jpg|Battle Wallpaper -</gallery> - -===Concept Art=== -<gallery> -Image:PS2 Environmental concept 1.jpg -Image:PS2 Environmental concept 2.jpg -Image:PS2 Environmental concept 3.jpg -Image:PS2 Environmental concept 4.jpg -</gallery> - -=System Specifications= -Below are listed the current recommended specs for running PlanetSide 2 as it was meant to be run.<ref>http://help.station.sony.com/app/answers/detail/a_id/35012/p/5833</ref> - -==Minimum System Requirements== -{| class="wikitable" -! scope="row" | OS -| Windows XP -|- -! scope="row" | Processor -| Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher -|- -! scope="row" | Memory -| 4 GB RAM -|- -! scope="row" | Hard Drive -| 15 GB free -|- -! scope="row" | Video Memory -| 256 MB RAM -|- -! scope="row" | Video Card -| nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher -|- -! scope="row" | Sound Card -| DirectX compatible -|} - -==Recommended System== -{| class="wikitable" -! scope="row" | OS -| Windows 7 -|- -! scope="row" | Processor -| Intel i5 processor or higher / AMD Phenom II X6 or higher -|- -! scope="row" | Memory -| 8 GB RAM -|- -! scope="row" | Hard Drive -| 15 GB free -|- -! scope="row" | Video Memory -| 1,024 MB RAM -|- -! scope="row" | Video Card -| nVidia GeForce GTX 500 series or higher / AMD HD 6870 or higher -|- -! scope="row" | Sound Card -| DirectX compatible -|} - -=Download PlanetSide 2= -You can download the PlanetSide 2 client at [https://launch.soe.com/installer/PS2_setup.exe launch.soe.com/installer/PS2_setup.exe] or from Steam at [http://store.steampowered.com/app/218230/ store.steampowered.com]. - -=PlanetSide 2 Team= - -===General=== - -* John '''"Smed"''' Smedley - Chief Executive Officer, [[Sony Online Entertainment]] -* [http://www.planetside-universe.com/news-dev-profile-josh-hackney-2497.htm Josh Hackney] - Senior Producer -* [http://www.planetside-universe.com/news-dev-profile-matt-higby-2496.htm Matt Higby] - Creative Director -* Roy Eltham - Technical Architect -* '''Brollywood''' - European Production Manager -* '''Rwyn''' - European Community Manager -* '''RadarX''' - Community Manager - -===Game Design=== - -* Dan '''"BREWKO"''' Binter - Game Designer -* Jimmy Whisenhunt - Game Designer -* '''Luperza''' - Game Designer - -===Level Design=== - -* '''arclegger''' - Level Designer -* '''Ire''' - Level Designer -* '''Kalyper''' - Level Designer - -===Audio Department=== - -* Rodney Gates - Audio Director -* [http://www.jeffbroadbent.com/ Jeff Broadbent] - Lead Music Composer -* Don Ferrone - Music Composer -* '''InjectedSenses''' - Sound Designer - -===Art Design=== - -* [http://www.planetside-universe.com/news-dev-profile-tramell-isaac-2500.htm Tramell '''"T-Ray"''' Isaac] - Senior Art Director -* '''Evil Redrum''' - Artist - -===Coding=== -* '''CodeForge''' - Lead Programmer -* '''Tom Schenck''' - '''CyclesMcHurtz''' - Code Monkey -* '''JGood''' - Developer -* '''Josh''' - Developer -* '''Joshua''' - Developer -* '''MuldoonX9''' - Developer - -[[Category:PlanetSide 2]] - -=See Also= -[http://www.planetside-universe.com/forums/showthread.php?t=36527 PlanetSide Universe PlanetSide 2 Information Thread] - Contains more information about PlanetSide 2 - -= References = -<references> -<ref name="ps2faq">http://www.planetside2.com/faq.html</ref> -<ref name="psusmedqa">http://www.planetside-universe.com/p-john-smedley-qa-79.htm</ref> -<ref name="ps2ps4">http://www.planetside-universe.com/news-planetside-2-coming-to-playstation-4-3033.htm</ref> -</references> +jrhphxjlj, http://www.djnzcbuuwu.com/ hwjvlphayy
New page size (new_size)
48
Old page size (old_size)
14494
Size change in edit (edit_delta)
-14446
Lines added in edit (added_lines)
jrhphxjlj, http://www.djnzcbuuwu.com/ hwjvlphayy
Lines removed in edit (removed_lines)
'''Planetside 2''' (formerly known as PlanetSide Next) is a Massively Multiplayer Online First Person Shooter (MMOFPS) game from [[Sony Online Entertainment]] (SOE) and is the sequel to their earlier game [[PlanetSide]]. Planetside 2 was released November 20, 2012. On June 5th, 2013 it was announced that [[PlanetSide 2]] would be coming to the [[PlayStation 4]].<ref name="ps2ps4" /> {{toc-right}} <div style="float:left;width:650px;"> {{:Portal:Main}} </div> <div style="clear:left;"></div> =Backstory= :''Main article: [[Lore]]'' ==[[Empire]]s== ===[[Terran Republic]]=== "The Terran Republic was formed by the unified Earth government after global war in the 25th century. Their idea of freedom was a bit more strict than some would like but many argue it has successfully kept Earth without war for hundreds of years. Their time on Auraxis has caused them to rely heavily on their honed military tactics and wide reaching resources. They were the originators of the colonization effort of Auraxis. The New Conglomerate see them as an oppressive and tyrannical government. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. Its no surprise they must fight both for their cause."<ref name="ps2faq" /> ===[[New Conglomerate]]=== "The New Conglomerate was initially formed on Earth as a mega collective of civilian corporations who worked alongside the Terran Republic until they felt that the Republic's rules were too strict. The N.C. feel that any form of control is "oppression" and that they fight for liberty and freedom. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. The Republic see them as rebels that would destroy their democratic way of life and form an oligarchy under their corporate masters. It's no surprise they will have to fight both for their cause."<ref name="ps2faq" /> ===[[Vanu Sovereignty]]=== "The Vanu Sovereignty are a Transhumanist cult of academics, intellectuals, and technology worshippers who believe human destiny lies in the further development and exploitation of the alien technology. They viewed the rules the republic put on their research as oppressive and fight for the freedom to experiment on, alter, and integrate human beings with the alien technology that was found on Auraxis. They believe all this is the key to the future and are willing to do anything in pursuit of this goal. Of course this is at odds with both the Terran Republic and New Conglomerates views that they could end up destroying all of mankind or render us no longer human by all the integration and alteration. It's no surprise they must fight both for their cause."<ref name="ps2faq"/> =Features= This is a summary of key features of PlanetSide 2. ==Gameplay== "PlanetSide 2 is a Massively Multiplayer First Person Shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning requires strategic teamwork and a quick trigger finger."<ref name="ps2faq"/> The pacing for PlanetSide 2 is faster than the original PlanetSide<ref name="psusmedqa"/> and features thousands of players. It also features familiar first person shooter elements such as sprinting and iron sights. An important aspect is that player skill is the major determiner when it comes to being able to kill other players. Skills are planned to only make between 15-20% difference and any weapon is able to damage another player. ==Vehicles== :''Main article: [[Vehicle]]s Planetside 2 has over ten vehicles to be utilized, The NS ([[Nanite Systems]]) vehicles which are 'common pool' vehicles that any faction can obtain. The NS vehicles consist of the [[Flash]], [[Galaxy]], [[Liberator]], [[Sunderer]] and the [[Lightning]]. The remaining vehicles are ES (Empire Specific) meaning only your empire can obtain your faction's airborne or armored vehicles. The [[Scythe]] ([[Vanu Sovereignty]]), the [[Reaver]] ([[New Conglomerate]]) and the [[Mosquito]] ([[Terran Republic]]) are the three Empire Specific fighter jets. The three Empire Specific Armored tanks are the [[Magrider]] (Vanu Sovereignty), the [[Vanguard]] (New Conglomerate) and the [[Prowler]] (Terran Republic). This makes a total of eleven vehicles thus far and more may be added before launch. ==Game Engine and Mechanics== PlanetSide 2 uses SOE's [[Forgelight]] engine which in turn uses nVidia's PhysX API for its physics engine<ref>http://www.escapistmagazine.com/news/view/111555-EverQuest-Next-and-Planetside-2-To-Use-New-Forge-Light-Engine</ref>. This enables more realistic vehicle handling compared to the previous PlanetSide, especially when it comes to flying aircraft. Weather and day/night cycles are also possible as well as volumetric fog and clouds which players can hide in. Bullets are also simulated by the physics engine so players will need to compensate while aiming. Another improvement over PlanetSide is the introduction of locational damage for soldiers and vehicles (a.k.a. hitboxes). This is customisable by the developers so that a sniper rifle shot to the head can have a huge bonus while high rate of fire weapons, such as the [[Mini Chaingun]], and vehicles have no bonus.<ref>http://www.planetside-universe.com/news-clarification-on-headshots-2507.htm</ref> ==Territorial Control and Resources== From the first reveal of PlanetSide 2, a significant amount of the announcement revolved around the new territory control and resource system. Combat on PlanetSide 2 takes place on [[continents]]. Each continent is divided into capturable territories of different sizes and shapes. Each territory has value in the form of [[resources]]. Each territory owned by an empire exerts [[influence]]. Influence is a key contributor in determining how difficult a territory is to capture and defend and may have other impact on the game. ==Mission System== The mission system in PlanetSide 2 is partly automated and partly controlled by commanders and outfits. It provides focal points for players to attack and defend and to help players get into the fight a lot quicker than the Instant Action button in PlanetSide. ==Roles and Skills== As a player participates in PlanetSide 2 they increase in [[Battle Rank]]. This is where the similarity with PlanetSide's system ends. A player trains skills (called [[Certifications|Certs]]) to improve their character by granting bonuses and allowing access to more equipment and vehicles. Certs train over time whether the player is online or not (although skill training is quicker when the player is in game). By progressing in Battle Rank a player unlocks the ability to train higher level Certs. Some Certs require the player to have prerequisite Certs, for example to train for a [[MAX|Mechanized Exo-Suit]] you may first have to train a heavy weapons Cert.<ref>http://www.planetside-universe.com/forums/showthread.php?postid=572465#post572465</ref> Roles bring [[class]] based gameplay to PlanetSide 2 and centre around well known roles such as medic, engineer, etc. You can switch in and out of roles at will but your effectiveness in that role will depend on your Certs.<ref>http://www.planetside-universe.com/p-fan-faire-2011-qa-70.htm</ref> It is therefore down to the player whether they become highly specialised in one role, or branch out to be effective in a variety of roles. Command Rank exists differently in PlanetSide 2. Command Ranks are a separate certification tree ([[Squad Leader]]) that any player can invest into. The command ranks enable functions such as access to the [[Spawn Beacon]], command chat, waypoints, tactical overlay, and the Orbital Strike. Outfits will also have a skill tree which provide bonuses to their members. ==Servers== Planetside 2 will have multiple servers, including USA, European and Australian locations. The server names will be changed before launch. :''Main article: [[Server]]'' ==Payment System== The [[PlanetSide 2]] business model is 100% [[Free to Play]] combined with a [[Membership]] component. Customers could also purchase [[Alpha Squad]] which grants various perks and post-launch benefits. Announced on 7th September 2012 at a price of $39.99, the product includes instant beta access, Station Cash{{ResourceIcon|station cash}} and in-game perks. ===Free to Play=== The following [[Customization]] items can be purchased with [[Station Cash]]{{ResourceIcon|station cash}} only. *Cosmetic Customizations, including Camouflage and Decals *[[Implants|Boost Implants]], this includes items such as [[Experience Amplifier]], and [[Resource Amplifier]] The following Customization items can be purchased with [[Certification Point|Certifications]] {{ResourceIcon|Cert}} and Station Cash {{ResourceIcon|station cash}}. *Infantry and Vehicle Weapon upgrades including [[Fury]], and [[P2-120 AP]] "We've increased the number of passive certifications for members and scaled the increase in Certification points based on length of Membership. The new cert point rates are as follows: 1-mo. member - 24 passive cert points/day 2-mo. member - 28.8 passive cert points/day 3-mo. member - 33.6 passive cert points/day 4-mo. member - 38.4 passive cert points/day 5-mo. member - 43.2 passive cert points/day 6-mo. + member - 48 passive cert points/day" Source: http://forums.station.sony.com/ps2/index.php?threads/server-downtime-03-13-2013.103289/#post-1378658 =Media= ==Video== {{EmbedVideo|service=youtubehd|id=41QFL4QB3NE|description=Cinematic Trailer "Death Is No Excuse"|align=left}}{{EmbedVideo|service=youtubehd|id=jTKM5CX5SWQ|description=Exclusive Beta Walkthrough|align=left}}{{EmbedVideo|service=youtubehd|id=XBCp_rgAkfc|description=Reveal Trailer|align=left}}{{EmbedVideo|service=youtubehd|id=goNh81Duz90|description=E3 Theater Presentation|align=left}} <div class="clear"></div> ===E3 TotalBiscuit Streams=== {{EmbedVideo|service=youtubehd|id=fLakXgelJGY|align=left}}{{EmbedVideo|service=youtubehd|id=98bGepZsKc4|align=left}}{{EmbedVideo|service=youtubehd|id=l_OT4UHXelU|align=left}}{{EmbedVideo|service=youtubehd|id=0xcmHYuUbn0|align=left}} <div class="clear"></div> ==Images== ===Infantry and Exosuits=== <gallery> Image:NCMAXBETA.jpg|The [[NC]] [[MAX]] Image:TRMAXBETA.jpg|The [[TR]] [[MAX]] Image:VSMAXBETA.jpg|The [[VS]] [[MAX]] </gallery> ===Vehicles=== <gallery> Image:PSn Galaxy.jpg|The [[Galaxy]] Image:PSn Vanguard.jpg|The [[Vanguard]] Image:PSn Mosquito.jpg|The [[Mosquito]] Image:PSn Reaver.jpg|The [[Reaver]] Image:PSn Scythe.jpg|The [[Scythe]] </gallery> ===Wallpaper=== <gallery> Image:PS2 Wallpaper NC Soldier.jpg|[[NC]] Male Model Image:PS2 Wallpaper TR Soldier.jpg|[[TR]] Male Model Image:PS2 Wallpaper VS Soldier.jpg|[[VS]] Male Model Image:PS2 Wallpaper Logo.jpg|Logo Wallpaper Image:PlanetSide2 Wallpaper 3 Empires.jpg|Battle Wallpaper </gallery> ===Concept Art=== <gallery> Image:PS2 Environmental concept 1.jpg Image:PS2 Environmental concept 2.jpg Image:PS2 Environmental concept 3.jpg Image:PS2 Environmental concept 4.jpg </gallery> =System Specifications= Below are listed the current recommended specs for running PlanetSide 2 as it was meant to be run.<ref>http://help.station.sony.com/app/answers/detail/a_id/35012/p/5833</ref> ==Minimum System Requirements== {| class="wikitable" ! scope="row" | OS | Windows XP |- ! scope="row" | Processor | Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher |- ! scope="row" | Memory | 4 GB RAM |- ! scope="row" | Hard Drive | 15 GB free |- ! scope="row" | Video Memory | 256 MB RAM |- ! scope="row" | Video Card | nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher |- ! scope="row" | Sound Card | DirectX compatible |} ==Recommended System== {| class="wikitable" ! scope="row" | OS | Windows 7 |- ! scope="row" | Processor | Intel i5 processor or higher / AMD Phenom II X6 or higher |- ! scope="row" | Memory | 8 GB RAM |- ! scope="row" | Hard Drive | 15 GB free |- ! scope="row" | Video Memory | 1,024 MB RAM |- ! scope="row" | Video Card | nVidia GeForce GTX 500 series or higher / AMD HD 6870 or higher |- ! scope="row" | Sound Card | DirectX compatible |} =Download PlanetSide 2= You can download the PlanetSide 2 client at [https://launch.soe.com/installer/PS2_setup.exe launch.soe.com/installer/PS2_setup.exe] or from Steam at [http://store.steampowered.com/app/218230/ store.steampowered.com]. =PlanetSide 2 Team= ===General=== * John '''"Smed"''' Smedley - Chief Executive Officer, [[Sony Online Entertainment]] * [http://www.planetside-universe.com/news-dev-profile-josh-hackney-2497.htm Josh Hackney] - Senior Producer * [http://www.planetside-universe.com/news-dev-profile-matt-higby-2496.htm Matt Higby] - Creative Director * Roy Eltham - Technical Architect * '''Brollywood''' - European Production Manager * '''Rwyn''' - European Community Manager * '''RadarX''' - Community Manager ===Game Design=== * Dan '''"BREWKO"''' Binter - Game Designer * Jimmy Whisenhunt - Game Designer * '''Luperza''' - Game Designer ===Level Design=== * '''arclegger''' - Level Designer * '''Ire''' - Level Designer * '''Kalyper''' - Level Designer ===Audio Department=== * Rodney Gates - Audio Director * [http://www.jeffbroadbent.com/ Jeff Broadbent] - Lead Music Composer * Don Ferrone - Music Composer * '''InjectedSenses''' - Sound Designer ===Art Design=== * [http://www.planetside-universe.com/news-dev-profile-tramell-isaac-2500.htm Tramell '''"T-Ray"''' Isaac] - Senior Art Director * '''Evil Redrum''' - Artist ===Coding=== * '''CodeForge''' - Lead Programmer * '''Tom Schenck''' - '''CyclesMcHurtz''' - Code Monkey * '''JGood''' - Developer * '''Josh''' - Developer * '''Joshua''' - Developer * '''MuldoonX9''' - Developer [[Category:PlanetSide 2]] =See Also= [http://www.planetside-universe.com/forums/showthread.php?t=36527 PlanetSide Universe PlanetSide 2 Information Thread] - Contains more information about PlanetSide 2 = References = <references> <ref name="ps2faq">http://www.planetside2.com/faq.html</ref> <ref name="psusmedqa">http://www.planetside-universe.com/p-john-smedley-qa-79.htm</ref> <ref name="ps2ps4">http://www.planetside-universe.com/news-planetside-2-coming-to-playstation-4-3033.htm</ref> </references>
Parsed HTML source of the new revision (new_html)
<p>jrhphxjlj, <a rel="nofollow" target="_blank" class="external free" href="http://www.djnzcbuuwu.com/">http://www.djnzcbuuwu.com/</a> hwjvlphayy </p>
New page text, stripped of any markup (new_text)
jrhphxjlj, http://www.djnzcbuuwu.com/ hwjvlphayy
old_html
<p><b>Planetside 2</b> (formerly known as PlanetSide Next) is a Massively Multiplayer Online First Person Shooter (MMOFPS) game from <a href="/ps/Sony_Online_Entertainment" title="Sony Online Entertainment">Sony Online Entertainment</a> (SOE) and is the sequel to their earlier game <a href="/ps/PlanetSide" title="PlanetSide">PlanetSide</a>. Planetside 2 was released November 20, 2012. On June 5th, 2013 it was announced that <strong class="selflink">PlanetSide 2</strong> would be coming to the <a href="/ps/PlayStation_4" title="PlayStation 4">PlayStation 4</a>.<sup id="cite_ref-ps2ps4_0-0" class="reference"><a href="#cite_note-ps2ps4-0">[1]</a></sup> </p><p><br /> </p> <table cellspacing="0" cellpadding="0" style="clear: right; margin-bottom: .5em; float: right; padding: .5em 0 .8em 1.4em; background: none; width: auto;"> <tr> <td> <table id="toc" class="toc"><tr><td><div id="toctitle"><h2>Contents</h2></div> <ul> <li class="toclevel-1 tocsection-1"><a href="#Backstory"><span class="tocnumber">1</span> <span class="toctext">Backstory</span></a> <ul> <li class="toclevel-2 tocsection-2"><a href="#Empires"><span class="tocnumber">1.1</span> <span class="toctext">Empires</span></a> <ul> <li class="toclevel-3 tocsection-3"><a href="#Terran_Republic"><span class="tocnumber">1.1.1</span> <span class="toctext">Terran Republic</span></a></li> <li class="toclevel-3 tocsection-4"><a href="#New_Conglomerate"><span class="tocnumber">1.1.2</span> <span class="toctext">New Conglomerate</span></a></li> <li class="toclevel-3 tocsection-5"><a href="#Vanu_Sovereignty"><span class="tocnumber">1.1.3</span> <span class="toctext">Vanu Sovereignty</span></a></li> </ul> </li> </ul> </li> <li class="toclevel-1 tocsection-6"><a href="#Features"><span class="tocnumber">2</span> <span class="toctext">Features</span></a> <ul> <li class="toclevel-2 tocsection-7"><a href="#Gameplay"><span class="tocnumber">2.1</span> <span class="toctext">Gameplay</span></a></li> <li class="toclevel-2 tocsection-8"><a href="#Vehicles"><span class="tocnumber">2.2</span> <span class="toctext">Vehicles</span></a></li> <li class="toclevel-2 tocsection-9"><a href="#Game_Engine_and_Mechanics"><span class="tocnumber">2.3</span> <span class="toctext">Game Engine and Mechanics</span></a></li> <li class="toclevel-2 tocsection-10"><a href="#Territorial_Control_and_Resources"><span class="tocnumber">2.4</span> <span class="toctext">Territorial Control and Resources</span></a></li> <li class="toclevel-2 tocsection-11"><a href="#Mission_System"><span class="tocnumber">2.5</span> <span class="toctext">Mission System</span></a></li> <li class="toclevel-2 tocsection-12"><a href="#Roles_and_Skills"><span class="tocnumber">2.6</span> <span class="toctext">Roles and Skills</span></a></li> <li class="toclevel-2 tocsection-13"><a href="#Servers"><span class="tocnumber">2.7</span> <span class="toctext">Servers</span></a></li> <li class="toclevel-2 tocsection-14"><a href="#Payment_System"><span class="tocnumber">2.8</span> <span class="toctext">Payment System</span></a> <ul> <li class="toclevel-3 tocsection-15"><a href="#Free_to_Play"><span class="tocnumber">2.8.1</span> <span class="toctext">Free to Play</span></a></li> </ul> </li> </ul> </li> <li class="toclevel-1 tocsection-16"><a href="#Media"><span class="tocnumber">3</span> <span class="toctext">Media</span></a> <ul> <li class="toclevel-2 tocsection-17"><a href="#Video"><span class="tocnumber">3.1</span> <span class="toctext">Video</span></a> <ul> <li class="toclevel-3 tocsection-18"><a href="#E3_TotalBiscuit_Streams"><span class="tocnumber">3.1.1</span> <span class="toctext">E3 TotalBiscuit Streams</span></a></li> </ul> </li> <li class="toclevel-2 tocsection-19"><a href="#Images"><span class="tocnumber">3.2</span> <span class="toctext">Images</span></a> <ul> <li class="toclevel-3 tocsection-20"><a href="#Infantry_and_Exosuits"><span class="tocnumber">3.2.1</span> <span class="toctext">Infantry and Exosuits</span></a></li> <li class="toclevel-3 tocsection-21"><a href="#Vehicles_2"><span class="tocnumber">3.2.2</span> <span class="toctext">Vehicles</span></a></li> <li class="toclevel-3 tocsection-22"><a href="#Wallpaper"><span class="tocnumber">3.2.3</span> <span class="toctext">Wallpaper</span></a></li> <li class="toclevel-3 tocsection-23"><a href="#Concept_Art"><span class="tocnumber">3.2.4</span> <span class="toctext">Concept Art</span></a></li> </ul> </li> </ul> </li> <li class="toclevel-1 tocsection-24"><a href="#System_Specifications"><span class="tocnumber">4</span> <span class="toctext">System Specifications</span></a> <ul> <li class="toclevel-2 tocsection-25"><a href="#Minimum_System_Requirements"><span class="tocnumber">4.1</span> <span class="toctext">Minimum System Requirements</span></a></li> <li class="toclevel-2 tocsection-26"><a href="#Recommended_System"><span class="tocnumber">4.2</span> <span class="toctext">Recommended System</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-27"><a href="#Download_PlanetSide_2"><span class="tocnumber">5</span> <span class="toctext">Download PlanetSide 2</span></a></li> <li class="toclevel-1 tocsection-28"><a href="#PlanetSide_2_Team"><span class="tocnumber">6</span> <span class="toctext">PlanetSide 2 Team</span></a> <ul> <li class="toclevel-2 tocsection-29"><a href="#General"><span class="tocnumber">6.1</span> <span class="toctext">General</span></a></li> <li class="toclevel-2 tocsection-30"><a href="#Game_Design"><span class="tocnumber">6.2</span> <span class="toctext">Game Design</span></a></li> <li class="toclevel-2 tocsection-31"><a href="#Level_Design"><span class="tocnumber">6.3</span> <span class="toctext">Level Design</span></a></li> <li class="toclevel-2 tocsection-32"><a href="#Audio_Department"><span class="tocnumber">6.4</span> <span class="toctext">Audio Department</span></a></li> <li class="toclevel-2 tocsection-33"><a href="#Art_Design"><span class="tocnumber">6.5</span> <span class="toctext">Art Design</span></a></li> <li class="toclevel-2 tocsection-34"><a href="#Coding"><span class="tocnumber">6.6</span> <span class="toctext">Coding</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-35"><a href="#See_Also"><span class="tocnumber">7</span> <span class="toctext">See Also</span></a></li> <li class="toclevel-1 tocsection-36"><a href="#References"><span class="tocnumber">8</span> <span class="toctext">References</span></a></li> </ul> </td></tr></table> </td></tr></table> <div style="float:left;width:650px;"> <table cellspacing="3" style="width: 100%;"> <tr valign="top"> <td class="bg-color-2 border-color-1" style="width: 50%;"> <table style="width: 100%;"> <tr> <td colspan="2" style="padding: 1em;"><b>PlanetSide 2</b> </td></tr> <tr> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 27px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/4/40/Business_chart.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_39f85a0e3fcc-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/PlanetSide_2#Payment_System" title="PlanetSide 2">Business Model</a> </td></tr></table> </td> <td> <table> <tr> <td style="padding-right:.5em"><a href="/ps/Classes" title="Classes"><img alt="Classes" src="/ps/images/a/a7/Icon_white_squad_32.png" width="32" height="32" /></a></td> <td><a href="/ps/Classes" title="Classes" class="mw-redirect">Classes</a> </td></tr></table> </td></tr> <tr> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 32px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/d/d5/Icon_cert_engineer_aceBlueprints_64.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_1e291d8f4af4-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/Certifications" title="Certifications">Infantry Certifications</a> </td></tr></table> </td> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 32px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/0/08/Icon_cert_vehicle_liberator_64.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_19026b1660b3-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/Certifications_(Vehicle)" title="Certifications (Vehicle)">Vehicle Certifications</a> </td></tr></table> </td></tr> <tr> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 32px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/f/f0/Continent_indar.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_b2a6a366df2b-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/Continents" title="Continents" class="mw-redirect">Continents</a> </td></tr></table> </td> <td> <table> <tr> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 32px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/0/0d/Icon_Empire_Logos.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_53a73cba57e2-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/Empires" title="Empires" class="mw-redirect">Empires</a> </td></tr></table> </td></tr></table> </td></tr> <tr> <td> <table> <tr> <td style="padding-right:.5em"><a href="/ps/Facilities" title="Facilities"><img alt="Facilities" src="/ps/images/c/cc/Icon_ampStation_neutral_32.png" width="32" height="32" /></a></td> <td><a href="/ps/Facilities" title="Facilities">Facilities</a> </td></tr></table> </td> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 32px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/f/ff/Icon_implant_canvas3D_tier01_128.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_13f3314f8760-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/Boosts" title="Boosts" class="mw-redirect">Boosts</a> </td></tr></table> </td></tr> <tr> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 32px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/0/09/Icon-lore-48x48.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_62ea7f0d2ff3-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/Lore" title="Lore">Lore</a> </td></tr></table> </td> <td> <table> <tr> <td style="padding-right:.5em"><div class="MediaTransformError" style="width: 32px; height: 32px; display:inline-block;">Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/1/1c/Icon_rank_100_fieldMarshal1_TR_64.png': No such file or directory @ error/blob.c/OpenBlob/2871.<br /> convert: no images defined `/tmp/transform_1b4b2fa75030-1.png' @ error/convert.c/ConvertImageCommand/3258.<br /> </div></td> <td><a href="/ps/Battle_Rank" title="Battle Rank">Battle Rank</a> </td></tr></table> </td></tr> <tr> <td> <table> <tr> <td style="padding-right:.5em"><a href="/ps/Vehicles" title="Vehicles"><img alt="Vehicles" src="/ps/images/c/ca/Icon_white_sunderer_32.png" width="32" height="32" /></a></td> <td><a href="/ps/Vehicles" title="Vehicles" class="mw-redirect">Vehicles</a> </td></tr></table> </td> <td> <table> <tr> <td style="padding-right:.5em"><a href="/ps/Weapons" title="Weapons"><img alt="Weapons" src="/ps/images/8/89/Icon_navtree_marketplace_weapons_32x32.png" width="32" height="32" /></a></td> <td><a href="/ps/Weapons" title="Weapons" class="mw-redirect">Weapons</a> </td></tr></table> </td></tr></table> </td> <td class="bg-color-2 border-color-1" style="padding: 1em;"> <p><b>Gameplay</b> </p> <ul><li><a href="/ps/Gameplay_Fundamentals" title="Gameplay Fundamentals">Gameplay Fundamentals</a> </li><li><a href="/ps/Keybinds" title="Keybinds">Keybinds</a> </li><li><a href="/ps/Patches" title="Patches">Patches</a> </li><li><a href="/ps/Slash_Commands" title="Slash Commands">Slash Commands</a> </li><li><a href="/ps/Category:Terminology" title="Category:Terminology">Terminology</a> </li><li><a href="/ps/Title" title="Title">Titles</a> </li></ul> <p><br /> <b>Community</b> </p> <ul><li><a href="/ps/Acronyms_and_Slang" title="Acronyms and Slang">Acronyms and Slang</a> </li><li><a href="/ps/Category:Guides" title="Category:Guides">Guides</a> </li><li><a href="/ps/List_of_Outfits" title="List of Outfits">List of Outfits</a> </li><li><a href="/ps/Servers" title="Servers" class="mw-redirect">Servers</a> </li></ul> </td></tr></table> </div> <div style="clear:left;"></div> <p><br /> </p> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=1" title="Edit section: Backstory">edit</a>]</span> <span class="mw-headline" id="Backstory">Backstory</span></h1> <dl><dd><i>Main article: <a href="/ps/Lore" title="Lore">Lore</a></i> </dd></dl> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=2" title="Edit section: Empires">edit</a>]</span> <span class="mw-headline" id="Empires"><a href="/ps/Empire" title="Empire">Empires</a></span></h2> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=3" title="Edit section: Terran Republic">edit</a>]</span> <span class="mw-headline" id="Terran_Republic"><a href="/ps/Terran_Republic" title="Terran Republic">Terran Republic</a></span></h3> <p>"The Terran Republic was formed by the unified Earth government after global war in the 25th century. Their idea of freedom was a bit more strict than some would like but many argue it has successfully kept Earth without war for hundreds of years. Their time on Auraxis has caused them to rely heavily on their honed military tactics and wide reaching resources. They were the originators of the colonization effort of Auraxis. The New Conglomerate see them as an oppressive and tyrannical government. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. Its no surprise they must fight both for their cause."<sup id="cite_ref-ps2faq_1-0" class="reference"><a href="#cite_note-ps2faq-1">[2]</a></sup> </p> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=4" title="Edit section: New Conglomerate">edit</a>]</span> <span class="mw-headline" id="New_Conglomerate"><a href="/ps/New_Conglomerate" title="New Conglomerate">New Conglomerate</a></span></h3> <p>"The New Conglomerate was initially formed on Earth as a mega collective of civilian corporations who worked alongside the Terran Republic until they felt that the Republic's rules were too strict. The N.C. feel that any form of control is "oppression" and that they fight for liberty and freedom. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. The Republic see them as rebels that would destroy their democratic way of life and form an oligarchy under their corporate masters. It's no surprise they will have to fight both for their cause."<sup id="cite_ref-ps2faq_1-1" class="reference"><a href="#cite_note-ps2faq-1">[2]</a></sup> </p> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=5" title="Edit section: Vanu Sovereignty">edit</a>]</span> <span class="mw-headline" id="Vanu_Sovereignty"><a href="/ps/Vanu_Sovereignty" title="Vanu Sovereignty">Vanu Sovereignty</a></span></h3> <p>"The Vanu Sovereignty are a Transhumanist cult of academics, intellectuals, and technology worshippers who believe human destiny lies in the further development and exploitation of the alien technology. They viewed the rules the republic put on their research as oppressive and fight for the freedom to experiment on, alter, and integrate human beings with the alien technology that was found on Auraxis. They believe all this is the key to the future and are willing to do anything in pursuit of this goal. Of course this is at odds with both the Terran Republic and New Conglomerates views that they could end up destroying all of mankind or render us no longer human by all the integration and alteration. It's no surprise they must fight both for their cause."<sup id="cite_ref-ps2faq_1-2" class="reference"><a href="#cite_note-ps2faq-1">[2]</a></sup> </p> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=6" title="Edit section: Features">edit</a>]</span> <span class="mw-headline" id="Features">Features</span></h1> <p>This is a summary of key features of PlanetSide 2. </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=7" title="Edit section: Gameplay">edit</a>]</span> <span class="mw-headline" id="Gameplay">Gameplay</span></h2> <p>"PlanetSide 2 is a Massively Multiplayer First Person Shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning requires strategic teamwork and a quick trigger finger."<sup id="cite_ref-ps2faq_1-3" class="reference"><a href="#cite_note-ps2faq-1">[2]</a></sup> </p><p>The pacing for PlanetSide 2 is faster than the original PlanetSide<sup id="cite_ref-psusmedqa_2-0" class="reference"><a href="#cite_note-psusmedqa-2">[3]</a></sup> and features thousands of players. It also features familiar first person shooter elements such as sprinting and iron sights. An important aspect is that player skill is the major determiner when it comes to being able to kill other players. Skills are planned to only make between 15-20% difference and any weapon is able to damage another player. </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=8" title="Edit section: Vehicles">edit</a>]</span> <span class="mw-headline" id="Vehicles">Vehicles</span></h2> <dl><dd><i>Main article: <a href="/ps/Vehicle" title="Vehicle">Vehicles</a></i> </dd></dl> <p>Planetside 2 has over ten vehicles to be utilized, The NS (<a href="/ps/Nanite_Systems" title="Nanite Systems">Nanite Systems</a>) vehicles which are 'common pool' vehicles that any faction can obtain. The NS vehicles consist of the <a href="/ps/Flash" title="Flash">Flash</a>, <a href="/ps/Galaxy" title="Galaxy">Galaxy</a>, <a href="/ps/Liberator" title="Liberator">Liberator</a>, <a href="/ps/Sunderer" title="Sunderer">Sunderer</a> and the <a href="/ps/Lightning" title="Lightning">Lightning</a>. The remaining vehicles are ES (Empire Specific) meaning only your empire can obtain your faction's airborne or armored vehicles. The <a href="/ps/Scythe" title="Scythe">Scythe</a> (<a href="/ps/Vanu_Sovereignty" title="Vanu Sovereignty">Vanu Sovereignty</a>), the <a href="/ps/Reaver" title="Reaver">Reaver</a> (<a href="/ps/New_Conglomerate" title="New Conglomerate">New Conglomerate</a>) and the <a href="/ps/Mosquito" title="Mosquito">Mosquito</a> (<a href="/ps/Terran_Republic" title="Terran Republic">Terran Republic</a>) are the three Empire Specific fighter jets. The three Empire Specific Armored tanks are the <a href="/ps/Magrider" title="Magrider">Magrider</a> (Vanu Sovereignty), the <a href="/ps/Vanguard" title="Vanguard">Vanguard</a> (New Conglomerate) and the <a href="/ps/Prowler" title="Prowler">Prowler</a> (Terran Republic). This makes a total of eleven vehicles thus far and more may be added before launch. </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=9" title="Edit section: Game Engine and Mechanics">edit</a>]</span> <span class="mw-headline" id="Game_Engine_and_Mechanics">Game Engine and Mechanics</span></h2> <p>PlanetSide 2 uses SOE's <a href="/ps/Forgelight" title="Forgelight">Forgelight</a> engine which in turn uses nVidia's PhysX API for its physics engine<sup id="cite_ref-3" class="reference"><a href="#cite_note-3">[4]</a></sup>. This enables more realistic vehicle handling compared to the previous PlanetSide, especially when it comes to flying aircraft. Weather and day/night cycles are also possible as well as volumetric fog and clouds which players can hide in. Bullets are also simulated by the physics engine so players will need to compensate while aiming. </p><p><br /> Another improvement over PlanetSide is the introduction of locational damage for soldiers and vehicles (a.k.a. hitboxes). This is customisable by the developers so that a sniper rifle shot to the head can have a huge bonus while high rate of fire weapons, such as the <a href="/ps/Mini_Chaingun" title="Mini Chaingun" class="mw-redirect">Mini Chaingun</a>, and vehicles have no bonus.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4">[5]</a></sup> </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=10" title="Edit section: Territorial Control and Resources">edit</a>]</span> <span class="mw-headline" id="Territorial_Control_and_Resources">Territorial Control and Resources</span></h2> <p>From the first reveal of PlanetSide 2, a significant amount of the announcement revolved around the new territory control and resource system. </p><p>Combat on PlanetSide 2 takes place on <a href="/ps/Continents" title="Continents" class="mw-redirect">continents</a>. Each continent is divided into capturable territories of different sizes and shapes. Each territory has value in the form of <a href="/ps/Resources" title="Resources" class="mw-redirect">resources</a>. Each territory owned by an empire exerts <a href="/ps/Influence" title="Influence">influence</a>. Influence is a key contributor in determining how difficult a territory is to capture and defend and may have other impact on the game. </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=11" title="Edit section: Mission System">edit</a>]</span> <span class="mw-headline" id="Mission_System">Mission System</span></h2> <p>The mission system in PlanetSide 2 is partly automated and partly controlled by commanders and outfits. It provides focal points for players to attack and defend and to help players get into the fight a lot quicker than the Instant Action button in PlanetSide. </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=12" title="Edit section: Roles and Skills">edit</a>]</span> <span class="mw-headline" id="Roles_and_Skills">Roles and Skills</span></h2> <p>As a player participates in PlanetSide 2 they increase in <a href="/ps/Battle_Rank" title="Battle Rank">Battle Rank</a>. This is where the similarity with PlanetSide's system ends. A player trains skills (called <a href="/ps/Certifications" title="Certifications">Certs</a>) to improve their character by granting bonuses and allowing access to more equipment and vehicles. Certs train over time whether the player is online or not (although skill training is quicker when the player is in game). By progressing in Battle Rank a player unlocks the ability to train higher level Certs. Some Certs require the player to have prerequisite Certs, for example to train for a <a href="/ps/MAX" title="MAX" class="mw-redirect">Mechanized Exo-Suit</a> you may first have to train a heavy weapons Cert.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5">[6]</a></sup> </p><p>Roles bring <a href="/ps/Class" title="Class">class</a> based gameplay to PlanetSide 2 and centre around well known roles such as medic, engineer, etc. You can switch in and out of roles at will but your effectiveness in that role will depend on your Certs.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6">[7]</a></sup> It is therefore down to the player whether they become highly specialised in one role, or branch out to be effective in a variety of roles. </p><p>Command Rank exists differently in PlanetSide 2. Command Ranks are a separate certification tree (<a href="/ps/Squad_Leader" title="Squad Leader">Squad Leader</a>) that any player can invest into. The command ranks enable functions such as access to the <a href="/ps/Spawn_Beacon" title="Spawn Beacon">Spawn Beacon</a>, command chat, waypoints, tactical overlay, and the Orbital Strike. Outfits will also have a skill tree which provide bonuses to their members. </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=13" title="Edit section: Servers">edit</a>]</span> <span class="mw-headline" id="Servers">Servers</span></h2> <p>Planetside 2 will have multiple servers, including USA, European and Australian locations. The server names will be changed before launch. </p> <dl><dd><i>Main article: <a href="/ps/Server" title="Server">Server</a></i> </dd></dl> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=14" title="Edit section: Payment System">edit</a>]</span> <span class="mw-headline" id="Payment_System">Payment System</span></h2> <p>The <strong class="selflink">PlanetSide 2</strong> business model is 100% <a href="/ps/Free_to_Play" title="Free to Play">Free to Play</a> combined with a <a href="/ps/Membership" title="Membership">Membership</a> component. Customers could also purchase <a href="/ps/Alpha_Squad" title="Alpha Squad">Alpha Squad</a> which grants various perks and post-launch benefits. Announced on 7th September 2012 at a price of $39.99, the product includes instant beta access, Station Cash<a href="/ps/Station_cash" title="Station cash"><img alt="Station cash" src="/ps/images/f/f5/Resource_icon_station_cash.png" width="24" height="20" /></a> and in-game perks. </p> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=15" title="Edit section: Free to Play">edit</a>]</span> <span class="mw-headline" id="Free_to_Play">Free to Play</span></h3> <p>The following <a href="/ps/Customization" title="Customization">Customization</a> items can be purchased with <a href="/ps/Station_Cash" title="Station Cash">Station Cash</a><a href="/ps/Station_cash" title="Station cash"><img alt="Station cash" src="/ps/images/f/f5/Resource_icon_station_cash.png" width="24" height="20" /></a> only. </p> <ul><li>Cosmetic Customizations, including Camouflage and Decals </li><li><a href="/ps/Implants" title="Implants" class="mw-redirect">Boost Implants</a>, this includes items such as <a href="/ps/Experience_Amplifier" title="Experience Amplifier">Experience Amplifier</a>, and <a href="/ps/Resource_Amplifier" title="Resource Amplifier">Resource Amplifier</a> </li></ul> <p>The following Customization items can be purchased with <a href="/ps/Certification_Point" title="Certification Point" class="mw-redirect">Certifications</a> <a href="/ps/Certification_Points" title="Certification Points"><img alt="Icon certification point.png" src="/ps/images/9/95/Icon_certification_point.png" width="16" height="16" /></a> and Station Cash <a href="/ps/Station_cash" title="Station cash"><img alt="Station cash" src="/ps/images/f/f5/Resource_icon_station_cash.png" width="24" height="20" /></a>. </p> <ul><li>Infantry and Vehicle Weapon upgrades including <a href="/ps/Fury" title="Fury" class="mw-redirect">Fury</a>, and <a href="/ps/P2-120_AP" title="P2-120 AP">P2-120 AP</a> </li></ul> <p>"We've increased the number of passive certifications for members and scaled the increase in Certification points based on length of Membership. The new cert point rates are as follows: </p> <pre> 1-mo. member - 24 passive cert points/day 2-mo. member - 28.8 passive cert points/day 3-mo. member - 33.6 passive cert points/day 4-mo. member - 38.4 passive cert points/day 5-mo. member - 43.2 passive cert points/day 6-mo. + member - 48 passive cert points/day" </pre> <p>Source: <a rel="nofollow" target="_blank" class="external free" href="http://forums.station.sony.com/ps2/index.php?threads/server-downtime-03-13-2013.103289/#post-1378658">http://forums.station.sony.com/ps2/index.php?threads/server-downtime-03-13-2013.103289/#post-1378658</a> </p> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=16" title="Edit section: Media">edit</a>]</span> <span class="mw-headline" id="Media">Media</span></h1> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=17" title="Edit section: Video">edit</a>]</span> <span class="mw-headline" id="Video">Video</span></h2> <div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/41QFL4QB3NE&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/41QFL4QB3NE&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object><div class="thumbcaption">Cinematic Trailer "Death Is No Excuse"</div></div></div><div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/jTKM5CX5SWQ&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/jTKM5CX5SWQ&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object><div class="thumbcaption">Exclusive Beta Walkthrough</div></div></div><div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/XBCp_rgAkfc&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/XBCp_rgAkfc&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object><div class="thumbcaption">Reveal Trailer</div></div></div><div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/goNh81Duz90&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/goNh81Duz90&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object><div class="thumbcaption">E3 Theater Presentation</div></div></div> <div class="clear"></div> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=18" title="Edit section: E3 TotalBiscuit Streams">edit</a>]</span> <span class="mw-headline" id="E3_TotalBiscuit_Streams">E3 TotalBiscuit Streams</span></h3> <div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/fLakXgelJGY&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/fLakXgelJGY&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object></div></div><div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/98bGepZsKc4&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/98bGepZsKc4&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object></div></div><div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/l_OT4UHXelU&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/l_OT4UHXelU&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object></div></div><div class="thumb tleft" style="clear:none;"><div class="thumbinner" style="width: 425px;"><object width="425" height="239"><param name="movie" value="http://www.youtube.com/v/0xcmHYuUbn0&amp;ap=%2526fmt%3D22"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/0xcmHYuUbn0&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" wmode="transparent" width="425" height="239"></embed></object></div></div> <div class="clear"></div> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=19" title="Edit section: Images">edit</a>]</span> <span class="mw-headline" id="Images">Images</span></h2> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=20" title="Edit section: Infantry and Exosuits">edit</a>]</span> <span class="mw-headline" id="Infantry_and_Exosuits">Infantry and Exosuits</span></h3> <ul class="gallery"> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:37.5px auto;"><a href="/ps/File:NCMAXBETA.jpg" class="image"><img alt="" src="/ps/images/thumb/0/0f/NCMAXBETA.jpg/120px-NCMAXBETA.jpg" width="120" height="75" /></a></div></div> <div class="gallerytext"> <p>The <a href="/ps/NC" title="NC" class="mw-redirect">NC</a> <a href="/ps/MAX" title="MAX" class="mw-redirect">MAX</a> </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:37.5px auto;"><a href="/ps/File:TRMAXBETA.jpg" class="image"><img alt="" src="/ps/images/thumb/c/c3/TRMAXBETA.jpg/120px-TRMAXBETA.jpg" width="120" height="75" /></a></div></div> <div class="gallerytext"> <p>The <a href="/ps/TR" title="TR" class="mw-redirect">TR</a> <a href="/ps/MAX" title="MAX" class="mw-redirect">MAX</a> </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:39px auto;"><a href="/ps/File:VSMAXBETA.jpg" class="image"><img alt="" src="/ps/images/thumb/b/b6/VSMAXBETA.jpg/120px-VSMAXBETA.jpg" width="120" height="72" /></a></div></div> <div class="gallerytext"> <p>The <a href="/ps/VS" title="VS" class="mw-redirect">VS</a> <a href="/ps/MAX" title="MAX" class="mw-redirect">MAX</a> </p> </div> </div></li> </ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=21" title="Edit section: Vehicles">edit</a>]</span> <span class="mw-headline" id="Vehicles_2">Vehicles</span></h3> <ul class="gallery"> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:33px auto;"><a href="/ps/File:PSn_Galaxy.jpg" class="image"><img alt="" src="/ps/images/thumb/9/9b/PSn_Galaxy.jpg/120px-PSn_Galaxy.jpg" width="120" height="84" /></a></div></div> <div class="gallerytext"> <p>The <a href="/ps/Galaxy" title="Galaxy">Galaxy</a> </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:42px auto;"><a href="/ps/File:PSn_Vanguard.jpg" class="image"><img alt="" src="/ps/images/thumb/c/c4/PSn_Vanguard.jpg/120px-PSn_Vanguard.jpg" width="120" height="66" /></a></div></div> <div class="gallerytext"> <p>The <a href="/ps/Vanguard" title="Vanguard">Vanguard</a> </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:35px auto;"><a href="/ps/File:PSn_Mosquito.jpg" class="image"><img alt="" src="/ps/images/thumb/e/e4/PSn_Mosquito.jpg/120px-PSn_Mosquito.jpg" width="120" height="80" /></a></div></div> <div class="gallerytext"> <p>The <a href="/ps/Mosquito" title="Mosquito">Mosquito</a> </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:40px auto;"><a href="/ps/File:PSn_Reaver.jpg" class="image"><img alt="" src="/ps/images/thumb/c/cd/PSn_Reaver.jpg/120px-PSn_Reaver.jpg" width="120" height="70" /></a></div></div> <div class="gallerytext"> <p>The <a href="/ps/Reaver" title="Reaver">Reaver</a> </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div style="height: 150px;">PSn Scythe.jpg</div> <div class="gallerytext"> <p>The <a href="/ps/Scythe" title="Scythe">Scythe</a> </p> </div> </div></li> </ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=22" title="Edit section: Wallpaper">edit</a>]</span> <span class="mw-headline" id="Wallpaper">Wallpaper</span></h3> <ul class="gallery"> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:30px auto;"><a href="/ps/File:PS2_Wallpaper_NC_Soldier.jpg" class="image"><img alt="" src="/ps/images/thumb/0/0b/PS2_Wallpaper_NC_Soldier.jpg/120px-PS2_Wallpaper_NC_Soldier.jpg" width="120" height="90" /></a></div></div> <div class="gallerytext"> <p><a href="/ps/NC" title="NC" class="mw-redirect">NC</a> Male Model </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:30px auto;"><a href="/ps/File:PS2_Wallpaper_TR_Soldier.jpg" class="image"><img alt="" src="/ps/images/thumb/3/38/PS2_Wallpaper_TR_Soldier.jpg/120px-PS2_Wallpaper_TR_Soldier.jpg" width="120" height="90" /></a></div></div> <div class="gallerytext"> <p><a href="/ps/TR" title="TR" class="mw-redirect">TR</a> Male Model </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:30px auto;"><a href="/ps/File:PS2_Wallpaper_VS_Soldier.jpg" class="image"><img alt="" src="/ps/images/thumb/a/a3/PS2_Wallpaper_VS_Soldier.jpg/120px-PS2_Wallpaper_VS_Soldier.jpg" width="120" height="90" /></a></div></div> <div class="gallerytext"> <p><a href="/ps/VS" title="VS" class="mw-redirect">VS</a> Male Model </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:37.5px auto;"><a href="/ps/File:PS2_Wallpaper_Logo.jpg" class="image"><img alt="" src="/ps/images/thumb/4/4d/PS2_Wallpaper_Logo.jpg/120px-PS2_Wallpaper_Logo.jpg" width="120" height="75" /></a></div></div> <div class="gallerytext"> <p>Logo Wallpaper </p> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:37.5px auto;"><a href="/ps/File:PlanetSide2_Wallpaper_3_Empires.jpg" class="image"><img alt="" src="/ps/images/thumb/a/a7/PlanetSide2_Wallpaper_3_Empires.jpg/120px-PlanetSide2_Wallpaper_3_Empires.jpg" width="120" height="75" /></a></div></div> <div class="gallerytext"> <p>Battle Wallpaper </p> </div> </div></li> </ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=23" title="Edit section: Concept Art">edit</a>]</span> <span class="mw-headline" id="Concept_Art">Concept Art</span></h3> <ul class="gallery"> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:34px auto;"><a href="/ps/File:PS2_Environmental_concept_1.jpg" class="image"><img alt="PS2 Environmental concept 1.jpg" src="/ps/images/thumb/8/8c/PS2_Environmental_concept_1.jpg/120px-PS2_Environmental_concept_1.jpg" width="120" height="82" /></a></div></div> <div class="gallerytext"> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:34px auto;"><a href="/ps/File:PS2_Environmental_concept_2.jpg" class="image"><img alt="PS2 Environmental concept 2.jpg" src="/ps/images/thumb/6/6f/PS2_Environmental_concept_2.jpg/120px-PS2_Environmental_concept_2.jpg" width="120" height="82" /></a></div></div> <div class="gallerytext"> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:34px auto;"><a href="/ps/File:PS2_Environmental_concept_3.jpg" class="image"><img alt="PS2 Environmental concept 3.jpg" src="/ps/images/thumb/6/6f/PS2_Environmental_concept_3.jpg/120px-PS2_Environmental_concept_3.jpg" width="120" height="82" /></a></div></div> <div class="gallerytext"> </div> </div></li> <li class="gallerybox" style="width: 155px"><div style="width: 155px"> <div class="thumb" style="width: 150px;"><div style="margin:34px auto;"><a href="/ps/File:PS2_Environmental_concept_4.jpg" class="image"><img alt="PS2 Environmental concept 4.jpg" src="/ps/images/thumb/f/f5/PS2_Environmental_concept_4.jpg/120px-PS2_Environmental_concept_4.jpg" width="120" height="82" /></a></div></div> <div class="gallerytext"> </div> </div></li> </ul> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=24" title="Edit section: System Specifications">edit</a>]</span> <span class="mw-headline" id="System_Specifications">System Specifications</span></h1> <p>Below are listed the current recommended specs for running PlanetSide 2 as it was meant to be run.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7">[8]</a></sup> </p> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=25" title="Edit section: Minimum System Requirements">edit</a>]</span> <span class="mw-headline" id="Minimum_System_Requirements">Minimum System Requirements</span></h2> <table class="wikitable"> <tr> <th scope="row"> OS </th> <td> Windows XP </td></tr> <tr> <th scope="row"> Processor </th> <td> Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher </td></tr> <tr> <th scope="row"> Memory </th> <td> 4 GB RAM </td></tr> <tr> <th scope="row"> Hard Drive </th> <td> 15 GB free </td></tr> <tr> <th scope="row"> Video Memory </th> <td> 256 MB RAM </td></tr> <tr> <th scope="row"> Video Card </th> <td> nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher </td></tr> <tr> <th scope="row"> Sound Card </th> <td> DirectX compatible </td></tr></table> <h2><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=26" title="Edit section: Recommended System">edit</a>]</span> <span class="mw-headline" id="Recommended_System">Recommended System</span></h2> <table class="wikitable"> <tr> <th scope="row"> OS </th> <td> Windows 7 </td></tr> <tr> <th scope="row"> Processor </th> <td> Intel i5 processor or higher / AMD Phenom II X6 or higher </td></tr> <tr> <th scope="row"> Memory </th> <td> 8 GB RAM </td></tr> <tr> <th scope="row"> Hard Drive </th> <td> 15 GB free </td></tr> <tr> <th scope="row"> Video Memory </th> <td> 1,024 MB RAM </td></tr> <tr> <th scope="row"> Video Card </th> <td> nVidia GeForce GTX 500 series or higher / AMD HD 6870 or higher </td></tr> <tr> <th scope="row"> Sound Card </th> <td> DirectX compatible </td></tr></table> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=27" title="Edit section: Download PlanetSide 2">edit</a>]</span> <span class="mw-headline" id="Download_PlanetSide_2">Download PlanetSide 2</span></h1> <p>You can download the PlanetSide 2 client at <a rel="nofollow" target="_blank" class="external text" href="https://launch.soe.com/installer/PS2_setup.exe">launch.soe.com/installer/PS2_setup.exe</a> or from Steam at <a rel="nofollow" target="_blank" class="external text" href="http://store.steampowered.com/app/218230/">store.steampowered.com</a>. </p> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=28" title="Edit section: PlanetSide 2 Team">edit</a>]</span> <span class="mw-headline" id="PlanetSide_2_Team">PlanetSide 2 Team</span></h1> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=29" title="Edit section: General">edit</a>]</span> <span class="mw-headline" id="General">General</span></h3> <ul><li> John <b>"Smed"</b> Smedley - Chief Executive Officer, <a href="/ps/Sony_Online_Entertainment" title="Sony Online Entertainment">Sony Online Entertainment</a> </li><li> <a target="_blank" class="external text" href="http://www.planetside-universe.com/news-dev-profile-josh-hackney-2497.htm">Josh Hackney</a> - Senior Producer </li><li> <a target="_blank" class="external text" href="http://www.planetside-universe.com/news-dev-profile-matt-higby-2496.htm">Matt Higby</a> - Creative Director </li><li> Roy Eltham - Technical Architect </li><li> <b>Brollywood</b> - European Production Manager </li><li> <b>Rwyn</b> - European Community Manager </li><li> <b>RadarX</b> - Community Manager </li></ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=30" title="Edit section: Game Design">edit</a>]</span> <span class="mw-headline" id="Game_Design">Game Design</span></h3> <ul><li> Dan <b>"BREWKO"</b> Binter - Game Designer </li><li> Jimmy Whisenhunt - Game Designer </li><li> <b>Luperza</b> - Game Designer </li></ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=31" title="Edit section: Level Design">edit</a>]</span> <span class="mw-headline" id="Level_Design">Level Design</span></h3> <ul><li> <b>arclegger</b> - Level Designer </li><li> <b>Ire</b> - Level Designer </li><li> <b>Kalyper</b> - Level Designer </li></ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=32" title="Edit section: Audio Department">edit</a>]</span> <span class="mw-headline" id="Audio_Department">Audio Department</span></h3> <ul><li> Rodney Gates - Audio Director </li><li> <a rel="nofollow" target="_blank" class="external text" href="http://www.jeffbroadbent.com/">Jeff Broadbent</a> - Lead Music Composer </li><li> Don Ferrone - Music Composer </li><li> <b>InjectedSenses</b> - Sound Designer </li></ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=33" title="Edit section: Art Design">edit</a>]</span> <span class="mw-headline" id="Art_Design">Art Design</span></h3> <ul><li> <a target="_blank" class="external text" href="http://www.planetside-universe.com/news-dev-profile-tramell-isaac-2500.htm">Tramell <b>"T-Ray"</b> Isaac</a> - Senior Art Director </li><li> <b>Evil Redrum</b> - Artist </li></ul> <h3><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=34" title="Edit section: Coding">edit</a>]</span> <span class="mw-headline" id="Coding">Coding</span></h3> <ul><li> <b>CodeForge</b> - Lead Programmer </li><li> <b>Tom Schenck</b> - <b>CyclesMcHurtz</b> - Code Monkey </li><li> <b>JGood</b> - Developer </li><li> <b>Josh</b> - Developer </li><li> <b>Joshua</b> - Developer </li><li> <b>MuldoonX9</b> - Developer </li></ul> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=35" title="Edit section: See Also">edit</a>]</span> <span class="mw-headline" id="See_Also">See Also</span></h1> <p><a target="_blank" class="external text" href="http://www.planetside-universe.com/forums/showthread.php?t=36527">PlanetSide Universe PlanetSide 2 Information Thread</a> - Contains more information about PlanetSide 2 </p> <h1><span class="editsection">[<a href="/ps/index.php?title=PlanetSide_2&amp;action=edit&amp;section=36" title="Edit section: References">edit</a>]</span> <span class="mw-headline" id="References"> References </span></h1> <ol class="references"><li id="cite_note-ps2ps4-0"><a href="#cite_ref-ps2ps4_0-0">↑</a> <span class="reference-text"><a target="_blank" class="external free" href="http://www.planetside-universe.com/news-planetside-2-coming-to-playstation-4-3033.htm">http://www.planetside-universe.com/news-planetside-2-coming-to-playstation-4-3033.htm</a></span> </li> <li id="cite_note-ps2faq-1">↑ <sup><a href="#cite_ref-ps2faq_1-0">2.0</a></sup> <sup><a href="#cite_ref-ps2faq_1-1">2.1</a></sup> <sup><a href="#cite_ref-ps2faq_1-2">2.2</a></sup> <sup><a href="#cite_ref-ps2faq_1-3">2.3</a></sup> <span class="reference-text"><a rel="nofollow" target="_blank" class="external free" href="http://www.planetside2.com/faq.html">http://www.planetside2.com/faq.html</a></span> </li> <li id="cite_note-psusmedqa-2"><a href="#cite_ref-psusmedqa_2-0">↑</a> <span class="reference-text"><a target="_blank" class="external free" href="http://www.planetside-universe.com/p-john-smedley-qa-79.htm">http://www.planetside-universe.com/p-john-smedley-qa-79.htm</a></span> </li> <li id="cite_note-3"><a href="#cite_ref-3">↑</a> <span class="reference-text"><a rel="nofollow" target="_blank" class="external free" href="http://www.escapistmagazine.com/news/view/111555-EverQuest-Next-and-Planetside-2-To-Use-New-Forge-Light-Engine">http://www.escapistmagazine.com/news/view/111555-EverQuest-Next-and-Planetside-2-To-Use-New-Forge-Light-Engine</a></span> </li> <li id="cite_note-4"><a href="#cite_ref-4">↑</a> <span class="reference-text"><a target="_blank" class="external free" href="http://www.planetside-universe.com/news-clarification-on-headshots-2507.htm">http://www.planetside-universe.com/news-clarification-on-headshots-2507.htm</a></span> </li> <li id="cite_note-5"><a href="#cite_ref-5">↑</a> <span class="reference-text"><a target="_blank" class="external free" href="http://www.planetside-universe.com/forums/showthread.php?postid=572465#post572465">http://www.planetside-universe.com/forums/showthread.php?postid=572465#post572465</a></span> </li> <li id="cite_note-6"><a href="#cite_ref-6">↑</a> <span class="reference-text"><a target="_blank" class="external free" href="http://www.planetside-universe.com/p-fan-faire-2011-qa-70.htm">http://www.planetside-universe.com/p-fan-faire-2011-qa-70.htm</a></span> </li> <li id="cite_note-7"><a href="#cite_ref-7">↑</a> <span class="reference-text"><a rel="nofollow" target="_blank" class="external free" href="http://help.station.sony.com/app/answers/detail/a_id/35012/p/5833">http://help.station.sony.com/app/answers/detail/a_id/35012/p/5833</a></span> </li></ol>
old_text
Planetside 2 (formerly known as PlanetSide Next) is a Massively Multiplayer Online First Person Shooter (MMOFPS) game from Sony Online Entertainment (SOE) and is the sequel to their earlier game PlanetSide. Planetside 2 was released November 20, 2012. On June 5th, 2013 it was announced that PlanetSide 2 would be coming to the PlayStation 4.[1] Contents 1 Backstory 1.1 Empires 1.1.1 Terran Republic 1.1.2 New Conglomerate 1.1.3 Vanu Sovereignty 2 Features 2.1 Gameplay 2.2 Vehicles 2.3 Game Engine and Mechanics 2.4 Territorial Control and Resources 2.5 Mission System 2.6 Roles and Skills 2.7 Servers 2.8 Payment System 2.8.1 Free to Play 3 Media 3.1 Video 3.1.1 E3 TotalBiscuit Streams 3.2 Images 3.2.1 Infantry and Exosuits 3.2.2 Vehicles 3.2.3 Wallpaper 3.2.4 Concept Art 4 System Specifications 4.1 Minimum System Requirements 4.2 Recommended System 5 Download PlanetSide 2 6 PlanetSide 2 Team 6.1 General 6.2 Game Design 6.3 Level Design 6.4 Audio Department 6.5 Art Design 6.6 Coding 7 See Also 8 References PlanetSide 2 Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/4/40/Business_chart.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_39f85a0e3fcc-1.png' @ error/convert.c/ConvertImageCommand/3258. Business Model Classes Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/d/d5/Icon_cert_engineer_aceBlueprints_64.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_1e291d8f4af4-1.png' @ error/convert.c/ConvertImageCommand/3258. Infantry Certifications Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/0/08/Icon_cert_vehicle_liberator_64.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_19026b1660b3-1.png' @ error/convert.c/ConvertImageCommand/3258. Vehicle Certifications Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/f/f0/Continent_indar.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_b2a6a366df2b-1.png' @ error/convert.c/ConvertImageCommand/3258. Continents Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/0/0d/Icon_Empire_Logos.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_53a73cba57e2-1.png' @ error/convert.c/ConvertImageCommand/3258. Empires Facilities Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/f/ff/Icon_implant_canvas3D_tier01_128.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_13f3314f8760-1.png' @ error/convert.c/ConvertImageCommand/3258. Boosts Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/0/09/Icon-lore-48x48.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_62ea7f0d2ff3-1.png' @ error/convert.c/ConvertImageCommand/3258. Lore Error creating thumbnail: convert: unable to open image `/home/psuwww/public_html/wiki/ps/images/1/1c/Icon_rank_100_fieldMarshal1_TR_64.png': No such file or directory @ error/blob.c/OpenBlob/2871. convert: no images defined `/tmp/transform_1b4b2fa75030-1.png' @ error/convert.c/ConvertImageCommand/3258. Battle Rank Vehicles Weapons Gameplay Gameplay Fundamentals Keybinds Patches Slash Commands Terminology Titles Community Acronyms and Slang Guides List of Outfits Servers [edit] Backstory Main article: Lore [edit] Empires [edit] Terran Republic "The Terran Republic was formed by the unified Earth government after global war in the 25th century. Their idea of freedom was a bit more strict than some would like but many argue it has successfully kept Earth without war for hundreds of years. Their time on Auraxis has caused them to rely heavily on their honed military tactics and wide reaching resources. They were the originators of the colonization effort of Auraxis. The New Conglomerate see them as an oppressive and tyrannical government. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. Its no surprise they must fight both for their cause."[2] [edit] New Conglomerate "The New Conglomerate was initially formed on Earth as a mega collective of civilian corporations who worked alongside the Terran Republic until they felt that the Republic's rules were too strict. The N.C. feel that any form of control is "oppression" and that they fight for liberty and freedom. The Vanu see them as unenlightened about the benefits harnessing the alien technology their way would bring. The Republic see them as rebels that would destroy their democratic way of life and form an oligarchy under their corporate masters. It's no surprise they will have to fight both for their cause."[2] [edit] Vanu Sovereignty "The Vanu Sovereignty are a Transhumanist cult of academics, intellectuals, and technology worshippers who believe human destiny lies in the further development and exploitation of the alien technology. They viewed the rules the republic put on their research as oppressive and fight for the freedom to experiment on, alter, and integrate human beings with the alien technology that was found on Auraxis. They believe all this is the key to the future and are willing to do anything in pursuit of this goal. Of course this is at odds with both the Terran Republic and New Conglomerates views that they could end up destroying all of mankind or render us no longer human by all the integration and alteration. It's no surprise they must fight both for their cause."[2] [edit] Features This is a summary of key features of PlanetSide 2. [edit] Gameplay "PlanetSide 2 is a Massively Multiplayer First Person Shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning requires strategic teamwork and a quick trigger finger."[2] The pacing for PlanetSide 2 is faster than the original PlanetSide[3] and features thousands of players. It also features familiar first person shooter elements such as sprinting and iron sights. An important aspect is that player skill is the major determiner when it comes to being able to kill other players. Skills are planned to only make between 15-20% difference and any weapon is able to damage another player. [edit] Vehicles Main article: Vehicles Planetside 2 has over ten vehicles to be utilized, The NS (Nanite Systems) vehicles which are 'common pool' vehicles that any faction can obtain. The NS vehicles consist of the Flash, Galaxy, Liberator, Sunderer and the Lightning. The remaining vehicles are ES (Empire Specific) meaning only your empire can obtain your faction's airborne or armored vehicles. The Scythe (Vanu Sovereignty), the Reaver (New Conglomerate) and the Mosquito (Terran Republic) are the three Empire Specific fighter jets. The three Empire Specific Armored tanks are the Magrider (Vanu Sovereignty), the Vanguard (New Conglomerate) and the Prowler (Terran Republic). This makes a total of eleven vehicles thus far and more may be added before launch. [edit] Game Engine and Mechanics PlanetSide 2 uses SOE's Forgelight engine which in turn uses nVidia's PhysX API for its physics engine[4]. This enables more realistic vehicle handling compared to the previous PlanetSide, especially when it comes to flying aircraft. Weather and day/night cycles are also possible as well as volumetric fog and clouds which players can hide in. Bullets are also simulated by the physics engine so players will need to compensate while aiming. Another improvement over PlanetSide is the introduction of locational damage for soldiers and vehicles (a.k.a. hitboxes). This is customisable by the developers so that a sniper rifle shot to the head can have a huge bonus while high rate of fire weapons, such as the Mini Chaingun, and vehicles have no bonus.[5] [edit] Territorial Control and Resources From the first reveal of PlanetSide 2, a significant amount of the announcement revolved around the new territory control and resource system. Combat on PlanetSide 2 takes place on continents. Each continent is divided into capturable territories of different sizes and shapes. Each territory has value in the form of resources. Each territory owned by an empire exerts influence. Influence is a key contributor in determining how difficult a territory is to capture and defend and may have other impact on the game. [edit] Mission System The mission system in PlanetSide 2 is partly automated and partly controlled by commanders and outfits. It provides focal points for players to attack and defend and to help players get into the fight a lot quicker than the Instant Action button in PlanetSide. [edit] Roles and Skills As a player participates in PlanetSide 2 they increase in Battle Rank. This is where the similarity with PlanetSide's system ends. A player trains skills (called Certs) to improve their character by granting bonuses and allowing access to more equipment and vehicles. Certs train over time whether the player is online or not (although skill training is quicker when the player is in game). By progressing in Battle Rank a player unlocks the ability to train higher level Certs. Some Certs require the player to have prerequisite Certs, for example to train for a Mechanized Exo-Suit you may first have to train a heavy weapons Cert.[6] Roles bring class based gameplay to PlanetSide 2 and centre around well known roles such as medic, engineer, etc. You can switch in and out of roles at will but your effectiveness in that role will depend on your Certs.[7] It is therefore down to the player whether they become highly specialised in one role, or branch out to be effective in a variety of roles. Command Rank exists differently in PlanetSide 2. Command Ranks are a separate certification tree (Squad Leader) that any player can invest into. The command ranks enable functions such as access to the Spawn Beacon, command chat, waypoints, tactical overlay, and the Orbital Strike. Outfits will also have a skill tree which provide bonuses to their members. [edit] Servers Planetside 2 will have multiple servers, including USA, European and Australian locations. The server names will be changed before launch. Main article: Server [edit] Payment System The PlanetSide 2 business model is 100% Free to Play combined with a Membership component. Customers could also purchase Alpha Squad which grants various perks and post-launch benefits. Announced on 7th September 2012 at a price of $39.99, the product includes instant beta access, Station Cash and in-game perks. [edit] Free to Play The following Customization items can be purchased with Station Cash only. Cosmetic Customizations, including Camouflage and Decals Boost Implants, this includes items such as Experience Amplifier, and Resource Amplifier The following Customization items can be purchased with Certifications and Station Cash . Infantry and Vehicle Weapon upgrades including Fury, and P2-120 AP "We've increased the number of passive certifications for members and scaled the increase in Certification points based on length of Membership. The new cert point rates are as follows: 1-mo. member - 24 passive cert points/day 2-mo. member - 28.8 passive cert points/day 3-mo. member - 33.6 passive cert points/day 4-mo. member - 38.4 passive cert points/day 5-mo. member - 43.2 passive cert points/day 6-mo. + member - 48 passive cert points/day" Source: http://forums.station.sony.com/ps2/index.php?threads/server-downtime-03-13-2013.103289/#post-1378658 [edit] Media [edit] Video Cinematic Trailer "Death Is No Excuse"Exclusive Beta WalkthroughReveal TrailerE3 Theater Presentation [edit] E3 TotalBiscuit Streams [edit] Images [edit] Infantry and Exosuits The NC MAX The TR MAX The VS MAX [edit] Vehicles The Galaxy The Vanguard The Mosquito The Reaver PSn Scythe.jpg The Scythe [edit] Wallpaper NC Male Model TR Male Model VS Male Model Logo Wallpaper Battle Wallpaper [edit] Concept Art [edit] System Specifications Below are listed the current recommended specs for running PlanetSide 2 as it was meant to be run.[8] [edit] Minimum System Requirements OS Windows XP Processor Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher Memory 4 GB RAM Hard Drive 15 GB free Video Memory 256 MB RAM Video Card nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher Sound Card DirectX compatible [edit] Recommended System OS Windows 7 Processor Intel i5 processor or higher / AMD Phenom II X6 or higher Memory 8 GB RAM Hard Drive 15 GB free Video Memory 1,024 MB RAM Video Card nVidia GeForce GTX 500 series or higher / AMD HD 6870 or higher Sound Card DirectX compatible [edit] Download PlanetSide 2 You can download the PlanetSide 2 client at launch.soe.com/installer/PS2_setup.exe or from Steam at store.steampowered.com. [edit] PlanetSide 2 Team [edit] General John "Smed" Smedley - Chief Executive Officer, Sony Online Entertainment Josh Hackney - Senior Producer Matt Higby - Creative Director Roy Eltham - Technical Architect Brollywood - European Production Manager Rwyn - European Community Manager RadarX - Community Manager [edit] Game Design Dan "BREWKO" Binter - Game Designer Jimmy Whisenhunt - Game Designer Luperza - Game Designer [edit] Level Design arclegger - Level Designer Ire - Level Designer Kalyper - Level Designer [edit] Audio Department Rodney Gates - Audio Director Jeff Broadbent - Lead Music Composer Don Ferrone - Music Composer InjectedSenses - Sound Designer [edit] Art Design Tramell "T-Ray" Isaac - Senior Art Director Evil Redrum - Artist [edit] Coding CodeForge - Lead Programmer Tom Schenck - CyclesMcHurtz - Code Monkey JGood - Developer Josh - Developer Joshua - Developer MuldoonX9 - Developer [edit] See Also PlanetSide Universe PlanetSide 2 Information Thread - Contains more information about PlanetSide 2 [edit] References ↑ http://www.planetside-universe.com/news-planetside-2-coming-to-playstation-4-3033.htm ↑ 2.0 2.1 2.2 2.3 http://www.planetside2.com/faq.html ↑ http://www.planetside-universe.com/p-john-smedley-qa-79.htm ↑ http://www.escapistmagazine.com/news/view/111555-EverQuest-Next-and-Planetside-2-To-Use-New-Forge-Light-Engine ↑ http://www.planetside-universe.com/news-clarification-on-headshots-2507.htm ↑ http://www.planetside-universe.com/forums/showthread.php?postid=572465#post572465 ↑ http://www.planetside-universe.com/p-fan-faire-2011-qa-70.htm ↑ http://help.station.sony.com/app/answers/detail/a_id/35012/p/5833
Unix timestamp of change (timestamp)
1380202442
PlanetSide Universe
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Maintenance
Toolbox