Update (2013/01/17)

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[edit] General:

  • Enemy spotting is now only shared with allies within 150 meters.
  • Spot duration has been lowered to 10 seconds.
  • At long distances you have to be closer to the center of the target to successfully spot.
  • Jump Jets should no longer function intermittently.
  • MAXes will render at a longer distance for players in aircraft.

[edit] Liberator:

[edit] C150 Dalton:

  • Firing adjustments have been made to the Dalton. This change will mainly be noticeable when attempting to fire on infantry or other small targets at a distance.
  • Dalton projectiles now have more gravity when fired. This makes the Dalton more accurate when the Liberator is above targets. Shot accuracy becomes more difficult as the Liberator increases its horizontal distance to its target.
  • The outer damage blast radius, where minimum damage occurs, has been reduced from 12 meters to 10 meters.

[edit] L105 Zephyr:

  • Firing adjustments have been made to the Zepher. This should only be noticeable when trying to hit infantry or other very small targets at a far distance.
  • Zepher projectiles now have more gravity when fired. This makes the Zephyr more accurate when the Liberator is above targets. Shot accuracy becomes more difficult as the Liberator increases its horizontal distance to its target.
  • The inner damage blast radius, where maximum damage occurs, has been reduced from 4 meters to 1.5

[edit] Optics:

Infrared & Thermal Optics have had their effective viewing ranges tuned for the following weapons:

  • Scythe: All Weapons
  • Reaver: All Weapons
  • Mosquito: All Weapons
  • Liberator: Secondary Weapons (Shredder, Dalton, Zephyr)
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