|Leader||LostLogic, Sturmgrenadier CEO|
|Tags/Abbreviations||SG, SGHQ, Sturm|
Sturmgrenadier is a Planetside 2 outfit and gaming organization dedicated to the ideals of teamwork and the spirit of camaraderie. Sturmgrenadier's origins began in 1998, and the outfit became a major force in Planetside 1, playing on the US East-cost server, Emerald. SG developed a reputation for being one of the best Planetside outfits focused on large-scale, combined arms operations and was a cornerstone outfit of the New Conglomerate Alliance (NCA) on Emerald. SG members are located around the world, currently totaling over 600, and play in a wide variety of online games.
 The Sturmgrenadier Values
Sturmgrenadier Syndicate Command works to instill a core set of values within all SG members:
Discipline & Teamwork
Sturmgrenadier places teamwork as chief among its values. SG members and command staff pride themselves on a high level of coordination and a team-based approach to winning in a wide variety of online games. In order to make this level of coordination possible, Sturmgrenadier holds regular training for members in all aspects of combat, from squad level tactics to broad strategy.
All SG members abide by the Sturmgrenadier Charter. Members do not disrespect or otherwise insult other members or the gaming community at large. While some have called this approach stern, Sturmgrenadier has developed a reputation for maturity and thoughtfulness, and The Charter was developed to maintain this reputation.
Sturmgrenadier has a heavy focus on the appropriate use of communications for coordination actions between members, squads, and even allied outfits. Members are coached in the use of comm protocols for combat, and SG commanders coordinate in real-time using professional-grade Teamspeak servers.
Many Sturmgrenadier members have been with the organization for 10 or more years. Sturmgrenadier officers and members work to build high morale and a strong esprit des corps by holding assemblies in real-life, prize raffles, and working to build a sense of community. Additionally, when SG members have passed away in real-life, Sturmgrenadier takes time to honor them, comfort their families, and provide support. When William "Wiesel" Coker passed away, Sturmgrenadier members worked to get a memorial created for Wiesel within the WWIIOL gaming world. Members still commemorate Wiesel's passing every year.
Sturmgrenadier has a long history of promoting from within based upon merit and skill. Commanders are chosen based upon demonstrated ability to lead squads, platoons, or battlefields, not their status as a founder or veteran member. This merit-based approach to selecting leaders, rather than a time-in-service approach, has been a cornerstone of the Sturmgrenadier philosophy since before Planetside 1, and has helped to make the group's expansion to other games successful.
 Outfit Structure
The Sturmgrenadier Planetside 2 portal is organized around the basic unit of the 10-person infantry squad. Squad Leaders receive direction from Platoon Leaders and Battle Commanders, and work to create tactical solutions with their squads to meet these larger battlefield objectives.
 Battle Groups
In keeping with Sturmgrenadier's combined-arms approach to warfare, members differentiate themselves by serving in one of three Battle Groups; air, armor, or infantry.
 Stinger - Aerial Combat Squadron
Stinger is the aerial combat arm of Sturmgrenadier operations, and is responsible for air cavalry, fire support, and air superiority missions. Due to the high speed and mobility of Stinger personnel and vehicles, they are also responsible for many of Sturmgrenadier's forward operations and unconventional warfare missions. Stinger pilots are frequently called upon to operate behind enemy lines, collect intelligence, and run diversionary missions. Because of the nature of their flexible, high-tempo operations, Stinger pilots some of the best of the best on Auraxis.
|Stinger Primary Roles|
|Stinger Primary Equipment|
 Hornet - Armored Cavalry Regiment
Hornet is the armored warfare and cavalry arm of Sturmgrenadier. Hornet's primary role within Sturmgrenadier is breaking through enemy defenses through the use of maneuver warfare and disruptive operations. Hornet soldiers are responsible for breaking tactical and operational stalemates between infantry units, disrupting enemy positions, and spearheading assault operations in advance of the primary infantry engagement.
|Hornet Primary Roles|
|Hornet Primary Equipment|
 Wasp - Mobile Infantry Division
Wasp serves as the backbone of Sturmgrenadier operations, and is composed primarily of highly organized heavy infantry and infantry support squads. They are well versed in basic individual movement techniques, field craft, advancing under fire, and squad-level tactics. Sturmgrenadier infantry squads are deployed in closely organized and disciplined units, focused on teamwork and coordination, thereby allowing commanders to retain control of the unit, especially while maneuvering.
Because combat in Planetside is focused on capturing specific controls points, heavy infantry assaults are the focus of Sturmgrenadier operations, making Wasp the primary Battle Group for advancing New Conglomerate territorial expansion and the front lines of combat.
|Wasp Primary Roles|
|Wasp Primary Equipment|
 Rank Structure
SG has several layers of structure:
- Syndicate Command
- Portal Command
- Portal Members
For the purposes of this wiki, Portal command and Portal membership overlap, but are still distinct. Portal membership will be demonstrated here.
Portal command follows a "corporate" structure with Chief "officers", these are assigned and approved by Syndicate. All other ranks are then assigned by the Portal Commanders. The member ranks for Planetside follow a military structure.
- Portal Commander
- Battle Group Commanders
- Platoon Leaders
- Squad Leaders
- Squad Members
 The Charter & Code of Conduct
The purpose of the Sturmgrenadier Charter is to provide all members of Sturmgrenadier with a clear, in-depth explanation of Sturmgrenadier rules and policies. Upon joining Sturmgrenadier, members acknowledge and agree to operate within the bounds set forth by The Charter. The Charter encompasses the operations of both the normal member and the Command member. Sturmgrenadier Syndicate Command reserves the right to alter and/or change The Charter at any time; members are expected to always be familiar with the basic tenets of The Charter.
Each portal may expand upon The Charter and include directives and actions above and beyond the overall syndicate charter.
Some things to note:
- SG does not:
- Require any kind of "testing" of your gaming skills.
- Require any kind of "subservient" behavior of new players.
- "game the game", hack, or otherwise cheat.
- SG does:
- Require members to play with the outfit as as team.
- Follow orders that are given.
- Require members to be in TS (Teamspeak) when playing.
- Obey TS rules.
- Require members to be respectful of players, in and out of the game (ie in forums)
- Note: this means players from all factions.
The Charter gets attention from game developers and publishers; Sturmgrenadier and its members offer a stable, dependable community made up of mature and respectful gamers. Because of this, developers and publishers regularly draw members from Sturmgrenadier for beta tests and other exercises.
Around the same time that Sturmgrenadier launched the Portal system, it broke completely from the traditional way a group of gamers organize and support themselves; it introduced a “dues” model for membership. In the days before members paid dues, Sturmgrenadier was host to a typical scenario in the world of online gaming – one or two members supported the entire organization by providing a website and a voice communication server (Teamspeak, Roger Wilco, etc.). Periodically, those few who provided everything for the group would solicit donations, often coming up short of the money needed to improve equipment. In other gaming groups, this problem would often lead to websites failing and voice servers of low quality/capacity. Early in 2003, the Sturmgrenadier Online Gaming Syndicate Staff, with the goal of making Sturmgrenadier self-sufficient and immune to the problems listed above, fielded a vote among the membership asking whether or not to institute dues for membership within SG.
At the time, asking members to pay member dues to be able to play online games together had never been done before, and some members and outside groups sharply criticized the plan. Despite the rancor the plan raised, SG members overwhelmingly approved of dues, seeing the benefits such a plan could yield. Not long thereafter, the $1/month system was introduced and SG has never looked back; SG membership numbers have only increased since paid dues were introduced. By splitting the costs of over a large number of members, SG members are able to enjoy several dedicated rack-mounted servers for communications, gaming, and forum management. Sturmgrenadier also regularly has prize drawings and holiday giveaways at member events.
In the early days of online gaming, Novalogic produced a game called Delta Force. At that time, a team called Paradox Insurgent Force, aka PIF, was a premier name in the community. A small tightknit group of players made up this team and, for 4 years, was one of the top squads in the game. That team consisted of such notable players as Spoon, Pan, Scorp, and OJ. The days of Delta Force eventually faded and the squad disbanded in the wake of a new online gaming experience.
A company named Cornered Rat Software was 2 years into development of a massive multiplayer online first person shooter simulation based around the World War II era – World War II Online. Pan, Scorp, and Spoon followed the game for almost a year before first beta was ever released. During that time of waiting, those 3 friends had built a website and recruited more than 100+ players from the old Delta Force community in anticipation of a huge release.
World War II Online
From those early days of WWIIOL beta testing, Sturmgrenadier was born, with a name owing to the German faction of the WWIIOL universe. Over time Sturmgrenadier (SG) grew to have several hundred members and specialized in combined arms warfare. World War II Online imbued the SG play style with a strong sense of cooperation and team work; in the game play of WWIIOL, and individual player was highly ineffective. Teamwork and squad-based leadership was necessary to achieve anything, and this ethic is still at the core of Sturmgrenadier today.
Sturmgrenadier continued to grow and expanded to other games over time, including America's Army. Starting in 2002, Sturmgrenadier began to participate in beta activities for the first Planetside game and when the game launched in 2003, SG began playing on the Emerald server. SG recruited heavily, and built a strong fighting force of players known for combined arms assaults and creative strategies. Sturmgrenadier gained a reputation for daring assaults and an objective-oriented play style focused on moving the line of battle. They developed a leadership style center around squads and squad leaders working together to accomplish battlefield objectives. Sturmgrenadier also developed a reputation for professionalism, a level-headed demeanor, and an online presence free of the slander and name-calling typical of competitive internet communities.
Mid 2000s: Further Development, The Charter & Beyond
As time passed, Sturmgrenadier grew and expanded into other games. Each new expansion into a new game came to be known as a 'Portal', complete with unique command staff, forums, and operational charter. It was during the creation of Portals that Sturmgrenadier produced its most important guiding document, the Sturmgrenadier Charter. The Charter is the all-encompassing constitution of Sturmgrenadier. The charter creates a set of rules that every SG member, from new recruits to the most senior leaders, abide by while a member of Sturmgrenadier.
While the Charter does not endeavor to have an answer for every question about conduct and operations in SG, it has been found to be surprisingly relevant in most every situation that Sturmgrenadier and its members have come across. Sturmgrenadier’s strict adherence to the Charter has had the effect of creating a comfortable place for gamers, free of the nuisances and troubles often found within many other online communities. In the case of any problems, the Charter provides the guidance that every staff member and member goes by. A beneficial side effect of the Charter is the attention it gets from game developers and publishers; Sturmgrenadier and its members offer a stable, dependable community from which developers and publishers regularly draw persons for beta tests and other exercises.
USA Today Interview
The respectful and mature attitude exhibited by the Sturmgrenadier community in online gaming even led to an article in USA Today featuring one of the Sturmgrenadier founders. (USA Today Article June 23,2003)
Since the creation of The Charter, Sturmgrenadier has continued to participate in the online gaming community, with members beta testing and creating Portals for the following games:
- World War II Online
- America's Army
- World of Warcraft
- EVE Online
- Warhammer Online
- Pirates of the Burning Seas
- The Warzone (A Portal for miscellaneous FPS games)
- World of Tanks
- Star Wars: The Old Republic
- Guild Wars 2 (In Development)
- Planetside 2
- Social Gaming (For other games without enough interest to become a full Portal)
 Promotional Videos
 Maxim of Many - Credence of One
In the early days of Planetside, Sturmgrenadier members produced a 4 part miniseries titled "Maxim of Many - Credence of One". The series chronicles the adventures of a group of New Conglomerate soldiers who have been sent on a dangerous mission...