T7 Mini-Chaingun
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General Info
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Empire |
Terran Republic
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Type |
Chain Gun
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Class |
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Details
|
Range |
Classified
|
Magazine Size |
100
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Fire Modes |
Automatic
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Cost to Unlock |
1,000 OR 700
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The sound of the menacing T7 MCG firing strikes fear in the heart of it's enemies. It is capable of sustained fire that can tear apart entire squads.
[edit] Weapon Stats (As of June 20,2013)
Bullet Damage
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Firing Mode
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Reload Times
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Magazine Stats
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Recoil
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ADS Move Speed
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COF Stand ADS
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COF Crouch ADS
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COF Stand Hip
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COF Crouch Hip
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COF Bloom per Shot
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ROF
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Bullet Speed
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Max |
Min |
Mode |
Short |
Long |
Size |
Pool |
Vertical Recoil |
Min/Max Horiz. Recoil |
Min/Max Recoil Angle |
Horiz. Recoil Bias |
Recoil Dec. |
First Shot Recoil Mult. |
ADS Move Speed Mult. |
Still |
Move |
Jump |
Still |
Move |
Still |
Move |
Sprint |
Jump |
Still |
Move |
ADS |
Hip |
ROF |
Bullet Speed
|
143 @ 10m |
112 @ 60m |
Auto |
4.39s |
5.39s |
100 |
300 |
0.2 |
0..225/0.3 |
-0.4/0.4 |
←=→ |
15 |
3x |
0.5x |
0.1 |
0.45 |
3 |
0.1 |
0.3 |
2.25 |
2.75 |
5 |
7 |
1.75 |
2.25 |
0.05 |
0.1 |
800 rpm |
600 m/s
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Weapon does not have any Ammunition attachments at the moment.
Weapon does not have any barrel attachments at the moment.
[edit] Rail Attachments
Weapon does not currently have any optic attachments at the moment.
[edit] PlanetSide
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The Terran Republic Mini Chaingun
The Mini Chaingun (MCG) is the Terran Republic's Heavy Assault weapon. The Mini Chaingun has a simple function: to unleash as many bullets as possible, in the shortest amount of time possible; and it does this quite well. With good range and low recoil, the Mini Chaingun is highly effective against infantry. While not particularly damaging per individual shot, the sheer rate-of-fire can easily rip apart an enemy soldier in its field of fire.
Its primary drawback is its high rate of ammunition consumption although the sacrifice of impact damage for rate-of-fire does affect its performance as well.