Beta Update (2012/09/07)
Contents |
[edit] General
- A few crash bugs and stability tweaks have been made to provide a more stable gameplay environment.
- Iron Sights on all weapons have been tuned.
- Link Dead members will now pass squad leadership to the next available member.
- New certifications have been added for aircraft.
- Zurvan and Dahaka capture mechanics have been adjusted head to the World Design here to learn more.
[edit] Notable Bug Fixes
- Switching to a weapon with a scope while aimed down sights will no longer cause players to see their weapon through their weapon's scope.
- Anti-Personnel Mines will now explode when an enemy is near or they are shot.
- Voice Chat HUD should now be correctly labeled for Squad, Platoon and Outfit.
- The gunner seat in a vehicle is no longer inverted when inverted flight controls are selected. “Invert Vertical Look” is now the authority for vehicle turret controls.
[edit] Vehicles
The following Certifications have been added to the Galaxy, Liberator, Scythe, Mosquito, and Reaver:
- The Quad has been tweaked to provide better handling.
- The fire rate of the Scythe and Reaver has been adjusted to be closer to the Mosquito.
- The cone of fire on the Scythe, Reaver, and Mosquito has been increased.
[edit] Aircraft have had the following changes made
- Rocket Pods will now do reduced damage to infantry.
- Rocket Pods will now need to hit a tank directly to inflict damage.
- Direct hits on tanks will now inflict more damage.
- Scythe Rocket Pods now have an increased fire rate.
- Reaver rocket explosion radius has been reduced.
[edit] The following changes have been made to Air to Air Missles
- Damage has been reduced on all missles.
- AoE Damage has been reduced on all missles.
- Lock on range for missles has been reduced.
- The lock on timer has been increased by a half second.
- The lose lock on timer has been decreased by one second.
- The lock on angle has been decreased.
[edit] Interface
- Tank Mines, Spawn Beacons, C4, and mines can now be spotted and seen on the mini-map.
- Player whispers should now be functioning correctly.
- The Vehicle Managment Window now allows players to set vehicle permissions and remove people from their vehicle.
[edit] World
- Seabed Listening Post now has an additional spawn room and terminals.
- Indar Communications Array now has an additional spawn room and terminals.
- Ti Alloys now has a Spawn Control Unit, turrets, and an additional spawn room.
- The Palisade now has an additional spawn room, terminals, and a Spawn Control Unit.
- The Blackshard Iridum Mine now has an additional spawn room, terminals, and a Spawn Control Unit.
- Lost end Outlook now has an additional spawn room, terminals, and a Spawn Control Unit.
- NS Research Labs now has an additional spawn room, terminals, and a Spawn Control Unit.
- Snake Ravine Look out now has an additional spawn room, terminals, and Spawn Control Unit.
- Phalanx Turret flak damage has been increased.
- Skyguard turret flak damage has been increased.
- Burster MAX damage has been increased.
[edit] Infantry
- The Nanoweave Armor, Advanced Shield Capacitor and Flak Armor certifications are now available.
[edit] Weapons
- Rocket Launcher speed and acceleration has been increased.
- Heavy Assault Anti-air rocket lock on has been increased by a half second.