Beta Update (2012/09/07)

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Contents

[edit] General

  • A few crash bugs and stability tweaks have been made to provide a more stable gameplay environment.
  • Iron Sights on all weapons have been tuned.
  • Link Dead members will now pass squad leadership to the next available member.
  • New certifications have been added for aircraft.
  • Zurvan and Dahaka capture mechanics have been adjusted head to the World Design here to learn more.

[edit] Notable Bug Fixes

  • Switching to a weapon with a scope while aimed down sights will no longer cause players to see their weapon through their weapon's scope.
  • Anti-Personnel Mines will now explode when an enemy is near or they are shot.
  • Voice Chat HUD should now be correctly labeled for Squad, Platoon and Outfit.
  • The gunner seat in a vehicle is no longer inverted when inverted flight controls are selected. “Invert Vertical Look” is now the authority for vehicle turret controls.

[edit] Vehicles

The following Certifications have been added to the Galaxy, Liberator, Scythe, Mosquito, and Reaver:

  • The Quad has been tweaked to provide better handling.
  • The fire rate of the Scythe and Reaver has been adjusted to be closer to the Mosquito.
  • The cone of fire on the Scythe, Reaver, and Mosquito has been increased.

[edit] Aircraft have had the following changes made

  • Rocket Pods will now do reduced damage to infantry.
  • Rocket Pods will now need to hit a tank directly to inflict damage.
  • Direct hits on tanks will now inflict more damage.
  • Scythe Rocket Pods now have an increased fire rate.
  • Reaver rocket explosion radius has been reduced.

[edit] The following changes have been made to Air to Air Missles

  • Damage has been reduced on all missles.
  • AoE Damage has been reduced on all missles.
  • Lock on range for missles has been reduced.
  • The lock on timer has been increased by a half second.
  • The lose lock on timer has been decreased by one second.
  • The lock on angle has been decreased.

[edit] Interface

  • Tank Mines, Spawn Beacons, C4, and mines can now be spotted and seen on the mini-map.
  • Player whispers should now be functioning correctly.
  • The Vehicle Managment Window now allows players to set vehicle permissions and remove people from their vehicle.

[edit] World

  • Seabed Listening Post now has an additional spawn room and terminals.
  • Indar Communications Array now has an additional spawn room and terminals.
  • Ti Alloys now has a Spawn Control Unit, turrets, and an additional spawn room.
  • The Palisade now has an additional spawn room, terminals, and a Spawn Control Unit.
  • The Blackshard Iridum Mine now has an additional spawn room, terminals, and a Spawn Control Unit.
  • Lost end Outlook now has an additional spawn room, terminals, and a Spawn Control Unit.
  • NS Research Labs now has an additional spawn room, terminals, and a Spawn Control Unit.
  • Snake Ravine Look out now has an additional spawn room, terminals, and Spawn Control Unit.
  • Phalanx Turret flak damage has been increased.
  • Skyguard turret flak damage has been increased.
  • Burster MAX damage has been increased.

[edit] Infantry

[edit] Weapons

  • Rocket Launcher speed and acceleration has been increased.
  • Heavy Assault Anti-air rocket lock on has been increased by a half second.
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